Dean, CICT
Handles Fundamentals of 3D Modelling, Texture and Mapping, Compositing and Rendering
Instructor I
Handles Design and Production Process, Principles of 3D Animation, Environment Design, Applied Physics in Games, Character Modeling and Rigging, Advanced 3D Animation and Scripting, Advanced Game Design, and Game Production.
Assistant Professor I
Handles Artificial Intelligence (AI) in Games, Information Management, Operating System
Instructor I
Handles Computer Graphics Programming, Game Programming II, Capstone Project 1 and 2
Instructor I
Handles Capstone Project 1 and 2
Instructor I
Free Hand and Digital Drawing, Principles of 2D Animation, Advanced 2D Animation, Script Writing and Storyboard Design
Associate Professor I
Handles Graphics and Visual Computing, Animation Design and Production, Advanced Sound Production, Audio Design and Sound Engineering
Instructor I
Handles Image and Video Processing, Digital Photography,