Soccer meets driving in Rocket League, a game of rocket-powered acrobatic cars developed in 2015.
Two teams of three choose from a variety of high-flying vehicles equipped with huge rocket boosters to score aerial goals and pull-off game-changing saves.
Players work with their team to advance the ball down the field, and score goals in their opponents’ net. Rocket League is a technical game which involves both high-level dexterity and fast-paced gameplay requiring constant communication and collaboration amongst teammates.
Rocket League is rated E for Everyone by the Entertainment Software Rating Board.
Each team starts on opposite sides of the field, as either the Blue or Orange team. When the timer begins, players race to be the first to hit the ball with their car. Once the ball is in play, the clock winds down until a team scores by hitting the ball into the opposing team’s goal, at which point players return to their starting positions and repeat that process until time runs out. The team with the most goals at the end of regulation wins. If there is a tie, the teams play periods of overtime until a winner is determined.
What makes Rocket League different from Soccer are its competitors: rocket powered cars. Players choose their vehicle before each game, and have various customization options. During the game, cars earn “boost” by driving over lit circles on the field, and can “fly” by combining boosting with jumping.
Open up the previously downloaded Epic Games Launcher
Sign into an Epics Game Account
If you are using a school esports account, select Sign in with Google. Students may also use their personal Epic Games Account
Enter your username and password and select Log In Now
If you have not downloaded Rocket League, Select Store on the left hand side
In the Search Box, type in Rocket League. Click on Rocket League when it appear.
A new window will open and you will select get
Check that you have read the End User License Agreement and select Accept
Select Place Order
Rocket League is now in your Library
Select Library and Select Rocket League to get started.
Check that you have read and agree with the Rocket League End User License Agreement and elect Accept
Press any button to begin
You will be prompted to use different parts of your controller to boost, jump, and accelerate
When prompted regarding First Time Setup, select Yes
Select Continue
Select your car using the arrow and then select OK
You will now need to practice in a 2 minute game that you are not able to skip. When the game is done select Continue, then select Okay on your award
1. On the main menu, select Garage: View Customization Options
2. Select Customize Car
3. Select a car Body
4. Select Decals. If you want an accent color, you will need to select a decal
5. Select the primary & accent colors for your car when you are on the blue team & on the orange team
6. Select tires
7. Select Rocket Trail
8. Select Atanas
1. Select Play on the Main Menu
2. Select Custom Games
3. Select Private Match
4. Select Create Private Match
5. Choose the following Private Match Settings:
a. Game Mode: Soccer
b. Arena: DFH Stadium or another arena agreed upon by both teams (can be random during practices)
c. Team Size: 3 v 3
d. Bot Difficulty: No Bots
e. Region: US West
f. Joinable By: Name/Password
g. Team Settings: No Changes Needed
i. Team Names should Orange and Blue
ii. Primary and accent colors should be set to Default
h. Mutator Settings: No Changes Needed
i. Preset Settings: Custom
ii. Match Length: 5 minutes
iii. Max Score: Unlimited
iv. Overtime: Unlimited
v. Series Length: 5 games
vi. Game Speed: Default
vii. Ball Max Speed: Default
viii. Ball Type: Default
ix. Ball Weight: Default
x. Ball Size: Default
xi. Ball Bounciness: Default
xii. Boost Amount: Default
xiii. Rumble: None
ixx. Boost Strength: 1x
xx. Gravity: Default
xxi. Demolish: Default
xxii. Respawn Time: 3 seconds
6.Select Create Match
7. Create a Name and Password for Private Match
8. Create Match
1. Select Play on the Main Menu
2. Select Custom Games
3. Select Private Match
4. Select Join Private Match
5. Enter the Name and Password shared with you by the Lobby Creator
6. Select the color of the team you will join for the match based on the agreement of the teams in practice, or based on the away team’s choice in a match.