Rules of Engagement:
Find your clan or play alone - site tokens have plaid ribbons that match others.
Face your opponent, make a fist, and pump your hands in sync.
On the count of 1, 2, 3... Go!
Rock: Beats Shears (Crushes 'em)
Parchment: Beats Rock (Wraps it up)
Shears: Beats Parchment (Shreds it)
* Best two out of three wins!
* Winner claims ALL the loser's cattle.
* If you throw the same sign, go again immediately. No mercy!
* Raise any disputes with a Clans staffer (wearing a steer badge). Their word is final.
* Most cattle held by a person or a clan by the mid afternoon shout wins!
* Staff or Nobles or Royals may give a blue or grey cow worth 10 for acts of chivalry
The ultimate winner of the day is declared
2026 Cattle Baron/ess (and may be called upon to lead the Raids or the like next year)
May your boulders be heavy and your blades be sharp!
The game’s lineage dates back to the Han Dynasty (206 BCE – 220 CE) in China, where it was known as shoushiling ("hand gesture command").
Early versions did not use inanimate objects, but rather a cycle of animals:
* The frog (thumb) ate the centipede (pinky)
* The centipede ki led the snake (index finger) by entering its head
* The snake ate the frog
By the late 1500s CE, these "three-wayfear" games (sansukumi-ken) had migrated to Japan, where they evolved into various regional forms.
These ultimately became the familiar rock, paper, and scissors signs, which standardized in the 19th century CE.
To this day, variations continue!