My friend and I built a robotic vehicle for our class, only to find it slow and unconventional. We found this disappointing and set out to create something more advanced. After days of work, we had built a vehicle that was faster, more agile and lighter than any of the other robots there.
We did this project to prove to ourselves that we could build something that came straight from our imagination, but worked better than the ones with instruction. The main question we focused on during this process was, can we make a vehicle taken straight from our imagination, and make it better than the robots with instructions.
We created our project by doing scavenging the internet for many days to see what people found to work and not work. We looked for features such as speed, strength, how dynamic it was, and design features as well. Once we felt like we had a basic idea of what our vehicle was going to look like, we went to work.
Our results were just what we were looking for. Our new robotic vehicle could cross different terrains, go faster speeds and turn on a dime. To accomplish this we doubled the power of the vehicle by adding more motors, developed a more agile body, and developed more advance code.
Our results were important because It shows that you don't always need instructions to build something better than the original. All you need is your imagination and your logic. My conclusion from our results is that its OK to go off the beaten path and venture out into your own imagination. I shouldn't be scared of messing something up just because I don't have the instructions, for I've got my imagination
I would extend my project by trying to make the speed on the vehicle a little better. Despite the vehicle driving much faster than its original state, it's still a bit sluggish. To change this I would probably re-write the code again and maybe add some motors in the back of the vehicle.
The next step for this project is to take the prototype and take the information we learned from that to make another model.
We got most of our ideas and information on our own or from our teacher. Our teacher helped us with some of the logistics while the most of the ideas were ours. I would like to thank my teacher once more for his help throughout the project and thank him for allowing us to do this.
I found the idea of using the imagination and creativity fascinating, not being afraid of trying things that have not been built. It was interesting how you tested and redirected your project according to what worked and did not work. I think it would be good to keep a trial and error notes, so you can focus on what works to be able to bust the project regarding coding.