- ABOUT -
BRYAN FREMOND,
TECHNICAL GAME DESIGNER.
TECHNICAL GAME DESIGNER.
Since 2021, I have been working on different video games in both Unreal Engine and Unity to enhance my skills as a Technical Game Designer. đŽ
I'm all for crazy and stylish video games where player expression is central to the experience, now LET'S ROCK !đĨ
Japan, the home of the arcades and many classic franchises
I respect is THE destination of my Game Dev journey, wishing to work in the land of the rising sun in the near future.đĄđšī¸đž
SEE YOU SPACE COWBOY...
Here is an overview of the projects I worked on.
You can find more of them here : PORTFOLIO
You can click on a project thumbnail to get more informations on it !
Do you sometimes feel like you need a little bit of inspiration during development but you are struggling to find anything ?
Or maybe you want to know more about the video games of the past and discover the key members of the industry ?
Welcome to the DIGITAL GAME CAVE !
A giant repertoire of information
for the video game world !