A spring 2024 rapid prototyping project at the Carnegie Mellon University Center for Transformational Play
Through prototyping, explore how the power of transformational games can reorient college students away from the mindset of working and "getting ahead" at the expense of everything else, and toward mindsets that lead to more whole and balanced lives.
Help students and young professionals understand that nonwork activities help create upward spirals
Get players away from "first order thinking" that might prevent them from forming authentic friendships early on in new environments
Orienting players away from productiveness as virtue and unproductiveness as vice
A series of micro-prototypes exploring other formats and genres for future exploration