Ctrl + E — Toggle coordinate display
Ctrl + G — Toggle Grid
Ctrl + E — Cycle isometric planes
Ctrl + F — Toggle running object snaps
Ctrl + H — Toggle Pick Style
Ctrl + Shift + H — Toggle Hide pallets
Ctrl + I — Toggle Coords
Ctrl + Shift + I — Toggle Infer Constraints
Ctrl + 0 — Clean Screen
Ctrl + 1 — Property Palette
Ctrl + 2 — Design Center Palette
Ctrl + 3 — Tool Palette
Ctrl + 4 — Sheet Set Palette
Ctrl + 6 — DBConnect Manager
Ctrl + 7 — Markup Set Manager Palette
Ctrl + 8 — Quick Calc
Ctrl + 9 — Command Line
Ctrl + N — New Drawing
Ctrl + S — Save drawing
Ctrl + O — Open drawing
Ctrl + P — Plot dialog box
Ctrl + Tab — Switch to next
Ctrl + Shift + Tab — Switch to previous drawing
Ctrl + Page Up — Switch to previous tab in current drawing
Ctrl + Page Down — Switch to next tab in current drawing
Ctrl + Q — Exit
Ctrl + A — Select all objects
F1 — Display Help
F2 — Toggle text screen
F3 — Toggle object snap mode
F4 — Toggle 3DOsnap
F5 — Toggle Isoplane
F6 — Toggle dynamic UCS
F7 — Toggle grid mode
F8 — Toggle ortho mode
F9 — Toggle snap mode
F10 — Toggle polar mode
F11 — Toggle object snap tracking
F12 — Toggle dynamic input mode
Ctrl + C — Copy object
Ctrl + X — Cut object
Ctrl + V — Paste object
Ctrl + Shift + C — Copy to clipboard with base point
Ctrl + Shift + V — Paste data as block
Ctrl + Z — Undo last action
Ctrl + Y — Redo last action
Ctrl + [ or Ctrl + \ or Esc — Cancel current command
B — Block
Creates a block definition in the Block Editor
BC — BClose
Closes the Block Editor
BE — BEdit
Opens the block definition in the Block Editor
BS — BSave
Saves the current block definition
BVS — BVState
Creates, sets, or deletes a visibility state in a dynamic block
XA — XAttach
Inserts a DWG file as an external reference (xref)
XB — XBind
Binds one or more definitions of named objects in an xref to the current drawing
XC — XClip
Crops the display of a selected external reference or block reference to a specified boundary
XR — XRef
Start the EXTERNAL REFERENCES command
CYL — Cylinder
Creates a 3D solid cylinder
PYR — Pyramid
Creates a 3D solid pyramid
TOR — Torus
Creates a donut-shaped 3D solid
WE — Wedge
Creates a 3D solid wedge
REV — Revolve
Creates a 3D solid or surface by sweeping a 2D object around an axis
EXT — Extrude
Extends the dimensions of a 2D object or 3D face into a 3D space
IN — Intersect
Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions
SU — Subtract
Combines selected 3D solids, surfaces, or 2D regions by subtraction
UNI — Union
Unions two solids or two region objects
REG — Region
Converts an object that encloses an area into a region object
SL — Slice
Creates solid-filled triangles and quadrilaterals
SH — Shape
Creates 2D or 3D shape objects
ZEBRA — AnalysisZebra
Projects strips onto a 3D model to analyze surface continuity
L — Line
Creates straight line segments
EL — Ellipse
Creates an ellipse or an elliptical arc
PL — PLine
Creates a 2D polyline
PO — Point
Creates a point object
POL — Polygon
Creates an equilateral closed polyline
DO — Donut
Creates a filled circle or wide ring
B — Arc
Creates an arc
O — Offset
Creates concentric circles, parallel lines, and parallel curves
CHA — Chamfer
Bevels the edges of objects
F — Fillet
Rounds and fillets the edges of objects
CO — Copy
Copies objects a specified distance in a specified direction
M — Move
Moves objects a specified distance in a specified direction
RO — Rotate
Rotates objects around a base point
SC — Scale
Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling
ST — Stretch
Stretches objects crossed by a selection window or polygon
TR — Trim
Trims objects to make edges of other objects
EX — Extend
Extends objects to meet the edges of other objects
BR — Break
Breaks the selected object between two points
JOIN — Join
Join similar objects to form a single, unbroken object
E — Erase
Removes objects from a drawing
ED — DDEdit
Edits single-line text, dimension text, attribute definitions, and feature control frames
R — Redraw
Refreshes the display in the current viewport
RE — Regen
Regenerates the entire drawing and refreshes all viewports
RA — ReDrawAll
Refreshes the display in all viewports
DS — DSettings
Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties
LI — List
Displays property data for selected objects
DE — Data Extraction
Extracts drawing data and merges data from an external source to a data extraction table or external file
PL — PLine
Creates a 2D polyline
M — Move
Moves objects a specified distance in a specified direction
P — Pan
Adds a parameter with grips to a dynamic block definition
D — DimStyle
Creates and modifies dimensions styles
DI — Dist
Measures the distance and angle between two points
DT — Text
Creates a single-line text object
MT — MText
Creates a multiline text object
LA — Layer
Manages layers and layer properties
MA — MatchProp
Applies the properties of a selected object to other objects
D — DimStyle
Creates and modifies dimensions styles
DAN — DimAngular
Creates an angular dimension
DDA — DimDiameter
Creates a diameter dimension for a circle or an arc
DE — DDEdit
Edits dimension text and extension lines
DJO — DimJogged
Creates jogged dimensions for circles and arcs
DOR — DimOrdinate
Creates ordinate dimensions
DRA — DimRadius
Creates a radius dimension for circle or an arc
DOV — DimOverride
Controls overrides of system variables used in selected dimensions
DRE — DimReassociate
Associates or re-associates selected dimensions to objects or points on objects
CAM — Camera
Sets a camera and target location to create and save a 3D perspective view of objects
CUBE — NavCube
Controls the visibility and display properties of the ViewCube tool
WHEEL — NavsWheel
Displays a wheel that contains a collection of view navigation tools
V — View
Saves and restores named views, camera views, layout views, and preset views
VGO — ViewGo
Restores a named view
VP — DDVPoint
Sets the 3D viewing direction
VSM — VisualStyles
Creates and modifies visual styles and applies a visual style to a viewport
EXPORT — Export
Saves the objects in a drawing to a different file format
EPDF — ExportPDF
Exports drawing to PDF
ZIP — ETransmit
Creates a Self-Extracting or Zipped Transmittal Package
IMP — Import
Imports files of different formats into the current drawing
EXPORT — Export
Saves the objects in a drawing to a different file format
DBA — DimBaseline
Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension
DCE — DimCenter
Creates a dimension that starts from an extension line of a previously created dimension
DCO — DimContinue
Creates a dimension that starts from an extension line of a previously created dimension
DCON — DimConstraint
Applies dimensional constraints to selected objects or points on objects
DL — DataLink
The Data Link dialog box is displayed
DLU — DataLinkUpdate
Updates data to or from an established external data link
DX — DataExtraction
Extracts drawing data and merges data from an external source to a data extraction table or external file
Last updated by Abigail Green - February 2025