The development of prosthetic hands is characterized by serious technical difficulties, from design, through the sensorisation, to even control and performance, leading to final products with a high cost. In addition there are no clear methodologies that allow to evaluate the manipulative capability of a specific artificial hand.
This project has a double purpose. Firstly, developing metrics and methodologies that allow to evaluate the capabilities of a specific design, and optimize it. And secondly, using this methodology, to develop new designs of low-cost prosthetics, actuators and controllers.
The starting hypothesis of the project, is that the intensive use of simulation tools will improve the design, evaluation, and control of anthropomorphic hands, as a step previous to developing physical prototypes. In addition, the further use of rapid prototyping techniques will allow reducing costs.
The main goals of the project are three: