6th Grade

6th Grade Standards

(1) Creativity and innovation. Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. The student is expected to:

(A) identify files in various formats such as text, raster and vector graphics (images), video, and audio files;

(B) create and present original works as a means of group expression;

(C) explore complex systems or issues using models, simulations, and new technologies while making predictions, modifying input and reviewing results;

(D) discuss trends and possible outcomes.

(2) Communication and collaboration. Students collaborate and communicate both locally and globally using digital tools and resources to reinforce and promote learning. The student is expected to:

(A) participate in personal learning networks to collaborate with peers, experts, or others using digital tools such as but not limited to blogs, websites, audio/video communications, or other emerging technologies;

(B) communicate effectively to multiple audiences using a variety of teacher-chosen media formats;

(C) read and discuss examples of technical writing.

(3) Research and information fluency. Students apply digital tools to gather, evaluate, and use information. The student is expected to:

(A) use a teacher-created research plan to guide inquiry;

(B) discuss and use various search strategies including keywords and Boolean operators;

(C) select and evaluate various types of digital resources for accuracy and validity; and

(D) process data and communicate results.


(4) Critical thinking, problem solving, and decision making. Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. The student is expected to:

(A) discuss and recognize relevant problems and significant questions for investigations;

(B) define and discuss activities to develop a solution or complete a project;

(C) identify and discuss data to identify solutions and make informed decisions;

(D) use selected processes and perspectives to explore alternative solutions;

(E) organize reasoning and cite sources to support informed decisions; and

(F) connect previous knowledge to the learning of newly encountered technologies.

(5) Digital citizenship. Students practice safe, responsible, legal, and ethical behavior while using digital tools and resources. The student is expected to:

(A) interpret copyright principles, including current laws, fair-use guidelines, creative commons, open source, and public domain;

(B) explore ethical acquisition and standard methods for citing sources;

(C) explore safe and appropriate online behavior, personal security guidelines, digital identity, digital etiquette, and appropriate and acceptable use of technology;

(D) discuss the consequences of inappropriate technology use, including but not limited to online bullying and harassment, hacking, intentional virus setting and invasion of privacy, and piracy such as music, video, and other media.

(6) Technology operations and concepts. Students demonstrate a sound understanding of technology concepts, systems, and operations. The student is expected to:

(A) define and use current technology terminology appropriately;

(B) discuss and use technology tools based on available licensing, application, and support;

(C) identify various operating systems;

(D) discuss and use software applications, including using software for a defined task;

(E) identify and discuss hardware settings;

(F) discuss troubleshooting techniques such as restarting systems, checking power issues, resolving software compatibility, verifying network connectivity, connecting to a remote resource, identify and modifying display properties;

(G) identify effective file management strategies such as but not limited to naming conventions, location, backup, hierarchy (folder structure), file conversion, tags, labels, and emerging digital organizational strategies;

(H) discuss how changes in technology throughout history have influenced various areas of study;

(I) discuss the relevancy of technology as it applies to college and career readiness, lifelong learning, and daily living;

(J) identify a variety of local and remote input sources;

(K) use keyboarding techniques and ergonomic strategies while building speed and accuracy;

(L) create and edit files with productivity tools including:

(i) a word processing document using digital typography standards such as but not limited to page layout, font formatting, paragraph formatting, editing tools, graphic insertion, and list attributes;

(ii) a basic spreadsheet workbook that includes basic computations and basic formulas and functions;

(iii) a digital publication using relevant publication standards and graphic design principles, using teacher-selected digital tools;

(M) create non-linear media projects using graphic design principles;

(N) explore digital tools to create a new product; and

(O) apply knowledge and mastery of the digital tools required for online assessments.