This week you'll begin work on your final project of choice. This is similar to the midterm project requirements with one difference. Our final class on November 21st will be a presentation day where each of you will present three projects from this class, one of which must be the final project of choice. For the presentation, please assemble a slideshow to share with the class (e.g. PDF).
I will meet individually with each of you during class on the 7th to discuss your plans for this project. If not meeting with me directly, use this in class time to begin your work and ask questions as needed.
On the 14th of November, you should be half done with the final and have screenshots showing your progress posted to your page. The 14th will also be a work in class day but I'll additionally share some of my own work created with many of the techniques I've taught you over the semester.
Again, the 21st will be our last class and presentation day.
Post screenshots of your half done project to your page for the 14th.
Post renderings of your project to your page for the 21st.
Upload 3D files and your slideshow file to your Google Drive folder by the 21st.
Over this next week, you'll model and render a footwear design of your choosing. In class we'll look at a standard surface modeling workflow for the main components of a running sneaker, the outsole, midsole and upper. We'll also cover flowing objects along a surface for the laces and unwrapping UVs for upper graphic design iterations. You can choose any genre of footwear for this project, design your own concept or copy an existing one.
Post renderings to your page.
Upload 3D files to your Google Drive folder.
This week I want you to pick a musical artist and design, model and render a pair of headphones using branding from that artist. In class, we'll continue with SubD and NURBS hybrid modeling strategies. We'll also look at using decals with alphas for decorating our headphones. You'll need to make your own texture assets specific to your chosen artist for the best effect.
Post renderings to your page.
Upload 3D files to your Google Drive folder.
Your next project will be to design, model and render a children's night light. In class we'll practice SubD modeling to make a little spaceman. You'll also learn about rendering techniques for emissive and translucent materials with sub-surface scattering.
Be creative and design your own kid's night light for next week!
Post renderings to your page.
Upload 3D files to your Google Drive folder.
Over the next two weeks you'll take on your first project of choice for the midterm assignment. I'll meet with each of you in class on the 3rd to look over your work so far this semester. I'll also discuss with you the topic you'd like to pursue for your midterm project of choice. When you are not meeting with me take this time to begin your project in class. Make full use of this time in class to work and call on me as needed.
On the 10th you should be half done with your project and have posted all progress to your page. I will be available to help with any questions you have at that time. Please come to class ready to work.
Post in progress screenshots/renderings to your page for the 10th.
Post final renderings to your page for the 17th.
Share all 3D files to your Google Drive folder.
This week you'll learn how to use the algorithmic node based toolset called Grasshopper which comes with Rhino. I'll teach you how to use this portion of Rhino for a parametric workflow. We'll focus on creating undulating patterns for wearable 3D prints. We'll cover surface frames, referencing existing objects, distance logic to points or curves and also image sampling.
Don't wait until the last minute to get in line for the printers available to you this week :)
Post renderings to your page.
3D print at least one design and bring to class.
Share your 3D files to your Google Drive folder.
Over the next week, I want you to design, model and render a concept for the Le Creuset brand of cookware products. In class, we will model a classic Dutch oven design paying close attention to the details that establish brand identity. Use these same cues in your design so that it fits into the product line well. You are free to design new items not currently found in their catalogue.
Technically in class, I will teach a number of new tools and workflows including SubD modeling, displacement meshes and reverse engineering polygonal meshes back into NURBS geometry. We'll also make some pretty pictures and try out some Adobe Substance materials.
Post renderings to your page.
Share your 3D files to your Google Drive folder.
This week your project is to model and render two famous furniture designs. In class we will do half of this assignment together copying a famous Eames design for a molded plywood chair. The technique used will teach you how to surface model using control points. We'll also cover unwrapping "UVs" for the purpose of "texture mapping". This is required to make a material like wood look realistic, showing end grain in some areas and top grain in others.
The second half of the assignment is for you to pick another famous furniture design and model and render that for delivery next week in addition to the in class Eames chair. Check https://www.dwr.com/ to find a classic piece to copy if you don't have one in mind.
Post renderings to your page and make sure to mention who the designers are.
Share your 3D files to your Google Drive folder which should be a link on your page already. Make sure the Share settings allow anyone at RISD or at least my email to access it.
This week your task is to design, model and render a set of three drinking glasses. In class some commands we used for the modeling portion included... Curve, Polyline, Revolve, BooleanDifference, Box, PointsOn, PointsOff, InsertControlPoint, Weight, Rebuild, Cylinder and Shell. We also explored curve versus solid modeling workflows. Use any method that appeals to you for this assignment.
Post renderings to your page
Share a Google Drive folder and link to it from your page. Place your 3dm file(s) in this folder as well.