Players will terraform the world as their faction spreads their influence. You'll build structures, manage your magic, and gain influence as you remake the world. After six rounds the game ends.
Have the most points after six rounds.
1 game board
1 cult board
7 faction boards
56 terrain tiles
65 wooden cubes
85 coins including:
40 1s
25 2s
20 5s
65 purple discs
1 start player token
28 oval Favor tiles
17 ‘X’ action tiles
1 game end token
5 “100 point” tokens
10 town tiles
8 scoring tiles
9 bonus cards
5 action cards
34 player pieces each in 7 colors
1 set of instructions
Jens Drögemüller, Helge Ostertag
Dennis Lohausen
2012
2-5
12+
30 minutes per player
Advanced
area control, route building, variable phases, variable player powers