Wataru Ikusabe

Talent: Divine Dragon's Might

For every ally on the map, ATK and DEF+(2, 3, 4, 6)%, up to (10, 15, 20, 30)%. At the start of a turn, restore (20, 30, 45, 60)% of own HP. When Wataru's HP is at 100%, ranged damage taken - (15, 20, 25, 30)% and may counterattack ranged attacks from 2 blocks away.

Bond Requirement:

  • Glory: Level 5 Intimacy.

  • Light: Level 10 Intimacy + Wataru reaches level 30.

  • Honor: Level 15 Intimacy + Clear Time Rift Elite 3-1 with Wataru.

  • Toughness: Level 23 Intimacy + Promote to Hero.

  • Strength: Level 25 Intimacy + Promote to Ryuuoumaru.

Level 70 Max Stats

  • Hero: 4273HP|564ATK|258INT|351DEF|283MDEF|154SKILL

  • Ryuoumaru: 4576HP|564ATK|258INT|351DEF|283MDEF|116SKILL

Soldier Bonus

  • 25%HP|40%ATK|25%DEF|10%MDEF

Awakening Skill: Dragon Blade Deathblow

Cost: 3 / CD: 4 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.9x damage. Before battle, dispel 5 buffs. If the enemy has 1 or less movement or they are stunned, then damage dealt +20% and they cannot activate revive effects. The latter effect only activates in PvP. When successfully defeating an enemy, gain [Depletion]: "Damage Dealt -30%. After ending action, restore 30% HP." Lasts 1 turn. ([Depletion] cannot be dispelled or immunized against.)

Classes & Soldiers

Starting Class: Fighter

Soldiers: Infantry

Infantry Class: Swordsman → Hero

Soldiers: Elite Infantry, Elite Cavalry → Heavy Infantry, Guardian Cavalry

Infantry Class: Ryujinmaru → Ryuoumaru

Soldiers: Maid, Griffin Rider → Guardian Infantry, Griffin Knight

Training Ground Soldiers: Heavensguard, Dragoon, Angel, Dragonmaster

Fighter

Air Slash Cost: 2 / CD: 2 / Range: 2 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Melee soldiers will also attack.

ATK Break Cost: 1

[Passive] Before entering battle, 50% chance inflict ATK/INT-20% for 1 turn.

Swordsman

ATK Command Cost: 2

[Passive] ATK/INT+10% to all allies within 2 spaces.

Ryujinmaru

Soaring Dragon Blade Cost: 2 / CD: 2 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Before battle, dispels 3 buffs from the enemy.

Hero

Here's Your Chance, Wataru! Cost: 1 / CD: 4 / Range: 3 / Span: Single

[Active] Active use. Causes the target to be unable to move or guard. Lasts 1 turn. After use, may move 2 blocks and attack. When using this skill, buffs will not decrease in duration, and if the target's HP is higher than Wataru, then this skill's effects cannot be dispelled.

Sword Soul Cost: 2 / CD: 5 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.8x damage. Dispel 5 buffs before battle and inflict "Cannot be healed". Lasts 2 turns. Cannot be dispelled.

Ryuoumaru

Flying Dragon Fist Cost: 2 / CD: 3 / Range: 3 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.2x damage. Melee soldiers will also attack. Also inflicts "Movement -2, cannot guard." Lasts 2 turns. This skill does not have melee penalties.

Phoenix Fang Blast Cost: 2 / CD: 3 / Range: 4 / Span: Single

[Active] Active use, causes displacement effect: Move self next to the target, after which may move 3 blocks and attack. The displacement effect cannot be immunized against.

Heart Bond

Level 4

  • Hero: When unit HP < 70%, damage taken in battle -10%.

  • Ryuoumaru: When attacked by enemies with debuffs, damage taken -10%.

Level 7

  • Hero: When unit HP is 100%, damage dealt +10%.

  • Ryuoumaru: When attacked and entering battle, damage dealt +10%.

Level 10

  • +5% All Hero's Stats