Renne

Talent: Angel of Death

When battling an enemy with a debuff, INT, DEF, and MDEF increases by (5. 8, 11, 15)%. After dealing damage to an enemy, inflict (1, 1, 1, 2) random debuffs*.

*Debuff list:

  • All*: Heal block, buff block, silence, passive silence, -20% HP after taking action, movement -2 (1 turn)

  • 3*: ATK/INT-10%, DEF-10%, MDEF-15%, Damage Dealt-10%, Damage Taken+10%

  • 4-5*: ATK/INT-15%, DEF-15%, MDEF-20%, Damage Dealt-15%, Damage Taken+15%

  • 6*: ATK/INT-20%, DEF-20%, MDEF-30%, Damage Dealt-20%, Damage Taken+20%

  • Bond Requirement:

  • Glory: Level 5 Intimacy.

  • Light: Level 10 Intimacy + Win 5 times in the Arena with Renne.

  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 Elite with Renne.

  • Toughness: Level 23 Intimacy + Promote to Wizard.

  • Strength: Level 25 Intimacy + Promote to Angel of Death.

Level 70 Max Stats

  • Wizard: 3170HP|262ATK|552INT|267DEF|378MDEF|96SKILL

  • Angel of Death: 3630HP|262ATK|581INT|287DEF|378MDEF|125SKILL

Soldier Bonus

  • 25%HP|30%ATK|20%DEF|25%MDEF

Awakening: Pater Mater

Cost: 3 / CD: 5 / Range: 6 / Span: 3 lines

[Magic Damage] Deals 0.3x AoE damage to all enemies along 3 lines and knocks them back 1 block. Enemies hit receive a 30% reduction to the higher of their DEF and MDEF. Lasts 2 turns.

Classes & Soldiers

Starting Class: Mage

Soldiers: Warlock

Mage Class: Archmage → Wizard

Soldiers: Thaumaturge, Rock Golem → Wizard, Stone Colossus

Demon Class: Tea Party Host → Angel of Death

Soldiers: Witch, Skeleton Warrior → Sorceress, Skeleton Knight

Training Ground Soldiers: Dark Centurion, Hellfire Archer, Undead Knight

Mage

Shadow Spear Cost: 1 / CD: 1 / Range: 2 / Span: Single

[Magic Damage] Deals 1.5x damage to a single target. Effective against Holy units.

Freeze Strike Cost: 1 / CD: 1 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against lancers.

Archmage

Calamity Throw Cost: 2 / CD: 3 / Range: 7 / Span: Line

[Magic Damage] Attacks all enemies along a line, dealing 0.33x AoE damage. In addition, inflicts 2 random debuffs*.

*Heal block, unbuffable, active silence, passive silence, 20% HP fixed damage, Mobility-2, ATK/INT -20%, DEF -20%, MDEF -30%, Damage dealt -20%, damage taken -20%.

Tea Party Host

Dark Matter Cost: 2 / CD: 2 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. In addition, reduces enemy's healing effects by 100%. Lasts 2 turns. (Cannot be dispelled.)

Wizard

Fireball Cost: 1 / CD: 1 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.

Decay Cost: 2 / CD: 3 / Range: 3 / Span: 3

[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Inflicts "Cannot be buffed". Lasts 2 turns.

Angel of Death

Wind Blade Cost: 1 / CD: 1 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against fliers.

Renne - Annihilation Cost: 2 / CD: 2 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.3x damage. If the enemy has 3 or more debuffs, this attack reduces the enemy's MDEF by 100% and the enemy cannot counter.

Heart Bond

Level 4

  • Wizard: When attacked by enemies with debuffs, damage taken -10% in battle.

  • Angel of Death: When unit HP < 70%, damage taken -10% in battle.

Level 7

  • Wizard: AoE damage dealt +10%.

  • Angel of Death: When unit HP < 70%, damage dealt +10% in battle.

Level 10

  • +5% All Hero's Stats

Analysis Videos/Guides

Nitro

Dango

Bakyra

Taoli