Kertesz

(Estimated Global Release: 2021/2/10)

Talent: Soulstealing Painter

Before ending action, you may use one additional skill:

[Soul Trace]: Apply [Soul Seal] to a non-summon enemy. Damage dealt to Kertesz-20%. Lasts 2 turns. Cannot be dispelled or immunized. Also increases own damage against enemies with the same class type as self by (20, 25, 30, 40)%.

[Soul Fragment]: Deal AoE damage to one enemy with [Soul Seal]. If the enemy is killed this way, summon a Painted Puppet.

When this unit dies, summon a Painted Puppet.

Painted Puppets inherit the stats of the deceased unit. If in a non-arena mode, the stats are capped to 150% of Kertesz's stats. There can be a maximum of 2 enemy hero Painted Puppets at any time.

Bond Requirement:

  • Glory: Level 5 Intimacy.

  • Light: Level 10 Intimacy + Clear Time Rift 3-6 with Kertesz.

  • Honor: Level 15 Intimacy + Promote to Lord of Death.

  • Toughness: Level 23 Intimacy + Complete GoF: "Secret 4: Art Tools" with Licorice's help.

  • Strength: Level 25 Intimacy + Complete GoF: "Secret 5: Past" with Patsyr's help.

Level 70 Max Stats

  • Lord of Death: 4295HP|269ATK|588INT|270DEF|362MDEF|112SKILL

  • Wizard: 3816HP|269ATK|559INT|250DEF|362MDEF|86SKILL

Soldier Bonus

  • 25%HP|35%ATK|20%DEF|20%MDEF

Awakening: Soulfreeze Elegy

Cost: 3 / CD: 5 / Range: Self / Span: 5

[Magic Damage] Attacks enemies in range for 0.35x AoE damage and inflict 2 random debuffs. For every enemy hit, restore 20% HP. For every enemy with [Soul Seal] killed by this skill, summon a Painted Puppet at the enemy position.

Classes & Soldiers

Starting Class: Mage

Soldiers: Warlock

Lancer Class: General

Soldiers: Elite Lancer, Elite Infantry

Mage Class: ArchmageWizard

Soldiers: Witch, Dark Elf → Sorceress, Dark Elf Sniper

Demon Class: Dark Painter → Lord of Death

Soldiers: Thaumaturge, Skeleton Warrior Wizard, Skeleton Knight

Training Ground Soldiers: Hellfire Archer, Crystal Warlock, Lava Titan, Spider Demon Elf

Mage

Lightning Strike Cost: 1 / CD: 1 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against cavalry.

Disguise Cost: 1 / CD: 3 / Range: All / Span: Single

[Assist] Target one other ally, converts this hero's type to that of the target hero. Lasts 2 turns. After use my move 3 blocks and attack. When using this skill, buffs will not decrease in duration.

General

Reinforcement Cost: 2

[Passive] After taking action, restores 20% Unit HP.

Archmage

MDEF Break Cost: 1

[Passive] Before entering combat, 50% chance inflict MDEF-25% for 1 turn.

Dark Painter

Decay Cost: 2 / CD: 3 / Range: 3 / Span: 3

[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Inflicts "Cannot be buffed". Lasts 2 turns.

Wizard

Thunder Storm Cost: 2 / CD: 3 / Range: 3 / Span: 3

[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage.Effective against Cavalry. Enemy's DEF decreases by 20%. Lasts 2 turns.

Soul Engrave Cost: 2 / CD: 5 / Range: 3 / Span: 4

[Magic Damage] Attack enemies in range for 0.35x AoE damage, inflict 1 random debuff, and inflict non-summon enemies with [Soul Seal]. Lasts 2 turns. Also steals 1 random buff. [Soul Seal] cannot be immunized or dispelled.

Lord of Death

Seal Cost: 1

[Passive] When dealing damage to enemies, 50% chance to silence enemy's active skills. Lasts 2 turns.

Soul Scream Cost: 2 / CD: 2 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. On enemies with [Soul Seal], ignore 15% MDEF, and after battle restore 50% of damage dealt as HP. If defeating an enemy with [Soul Seal], summon a Painted Puppet at the enemy's location.

Heart Bond

Level 4

  • Wizard: When attacking and entering battle, unit damage taken-10%.

  • Lord of Death: When forced into battle, physical damage taken-10%.

Level 7

  • Wizard: When forced into battle, damage dealt+10%.

  • Lord of Death: When attacking and entering battle, damage dealt+10%.

Level 10

  • +5% All Hero's Stats

Analysis Videos/Guides