MARVEL CONTEST OF CHAMPIONS


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It all begins inside the Ghost Orchid with the Collector remembering how he added some champions (Wolverine, Gamora, Hulk, and Deadpool) to his collection using the ISO-Sphere when he's interrupted by Kang theConqueror, who demanded the Collector to keep his promise of a worthy opponent for him to fight against. Upon seeing the ISO-Sphere, Kang tries to touch it, but the Collector doesn't allow it, saying it wasn't his to take yet. As the Summoner, chosen representant of Earth in the cosmic Contest of Champions against Kang, arrives, the Collector introduces Kang and himself to them. The Collector then explains the rules of the Contest: if The Summoner wins, they would be granted untold power; but if they lose, they would be added to the Collector's collection permanently.

Marvel Contest of Champions features many playable heroes and villains. Playable fighters can come in one of six tiers, signified by 1 through 6 stars. Not all characters are available in every tier, and while some can be obtained through various crystals, others can only be obtained via the Versus arenas or special promotion.

Each character is assigned to one of six classes: Cosmic, Tech, Mutant, Skill, Science, and Mystic. In some quests, using a character of a particular class will unlock paths. There are also relationships between the classes, and each have an advantage over another (e.g., Cosmic has advantage over Tech, Tech has advantage over Mutant, etc.). Characters with a class advantage against their opponent gain increased damage at a certain percent, while their opponent loses damage at a certain percent. Three-star heroes and four-star heroes gain a higher percentage of damage compared to two-star heroes.

Some characters are non-playable, several of which were only available for a limited time in Event Quests.

Playable characters: