One Year Later, Testers Wanted.

Post date: May 28, 2014 3:54:11 AM

NOTE: This and the compatibility list below no longer applies with the newer build.

It's been one year as of the time of this writing since I put out the first Beta of WiinUPro. It's been a fun little project so far, though it would be nice to have even a quarter of the time I had at the start to work on the project now. But I am happy with where the project has reached thus far and although it's not yet perfect, it's in a pretty good state that I'm satisfied with for a Beta as I work on the first release candidate. A Thanks to everyone who has shown their interest and support for the project.

Now back to business. As I posted before, I am working on the XInput (Xbox 360 Controller for Windows) integration portion of the program and now I have a working (but primitive looking) Alpha of WiinUSoft, which will only map the Pro Controller as an Xbox Controller (and eventually Joystick) for ease of use for those who prefer the simplistic. Currently, it only works for a handful of games but I do have a few ideas on how to increase that number. But I would like to see what other games do work.

So what I am asking those willing to help for is a few things.

  • If you have a game on this list http://en.wikipedia.org/wiki/List_of_games_with_XInput_support that is not listed below, you are eligible to help (not all games are listed there).

  • I need to know the name of the executable the game launches when you go to play it, which will be the same name as the process that can be found in the TaskManager.

  • Once I've added that game into a build of WiinUSoft, I need you to test to see if your Pro Controller will work as a 360 controller in that game.

If you are willing to help, thanks and you can either comment below or send an email to justin@wiinupro.com

Here is the games that have been tested with the current XInput implementation so far.