Sc2gears 12.2

Post date: Aug 22, 2012 2:30:7 PM

  • Introducing XAPM

    • Many questioned why camera hotkeys are not included in APM and have asked for it. Well, it never had been, and including screen movements in APM would just make the APM chaos even more complicated. ("Is it SC2 APM or EPM?", "Is it Sc2gears APM?", "Is it real-time or game-time?")

    • On the other hand moving the screen by clicking on the mini map or pressing a camera hotkey has the same value and function just like double pressing a hotkey to center the assigned units which is included in APM (and even in EAPM).

    • To leave APM (and its concept) as it is but still provide a way to measure these screen movements, the APM chart of the Replay analyzer introduces the XAPM (eXtended APM).

    • XAPM is turned off by default and can be made visible by selecting the "Show XAPM" check box. When selected, the XAPM chart will be drawn with a dotted line, and the calculated XAPM for the whole game (excluding the first x seconds) will be displayed in the player headers.

    • XAPM includes all actions that are included in APM plus move screen actions which move the screen on the horizontal plane with at least a certain distance (delta>=15).

    • Therefore –beyond actions included in APM– XAPM includes (assumed you looked elsewhere):

    • * camera hotkey usage

    • * (left) clicking on the mini map to move your screen

    • * clicking on the portrait of the selected unit to center the unit on the screen

    • * pressing the space key to center the location of the latest event

    • XAPM does not include:

    • * scrolling your screen with the cursor keys (keyboard)

    • * scrolling your screen by moving your mouse cursor to the side of the screen (side scrolling)

    • * spamming the same camera hotkey or (left) clicking on the mini map to approximately the same location

    • Improved the replay parser engine.

    • Implemented some changes so many 1.5 replays that gave a "Parsing error!" should now be parsed properly.

    • Also fixed a bug where "Build Armory" and "Build Starport" were mixed up in 1.5 replays.

    • Fixed the "Watch replay" function in the replay operations popup menu.

    • Replays are now launched by calling SC2Switcher.exe instead of "StarCraft II.exe".

    • Didn't have a chance to test this yet...