OSP Server Settings

Taken from: http://www.bluesnews.com/a/611/osp-for-enemy-territory-server-settings

OSP for Enemy Territory - Server Settings

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Date: 28 May 03

Contact: rhea@OrangeSmoothie.org

Overview:

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This document describes all OSP-related server-side settings.

Settings:

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g_doWarmup <0|1> (default = 1)

* 0 - Normal warmup semantics

1 - Players must "ready" to begin a match

g_spectatorInactivity // <seconds, 0 disables> - Inactivity timer for spectators

match_latejoin // <0|1> - Whether clients can join a match in progress.

match_minplayers // <value> - Minimum # of players needed to start the match.

match_mutespecs // <0|1> - Whether spectators can chat during a match in progress.

match_readypercent // <1-99> - Player "ready" threshold.

match_timeoutcount // <value> - # of timeouts that can be called by each side per match.

match_timeoutlength // <value> - Duration (in seconds) of timeouts.

match_warmupDamage // <0|1> - Whether clients can inflict/receive damage during warmup.

refereePassword // <string> - Password to enable referee status: "none" means disabled.

server_autoconfig // <0|1|2> Server loads no(0)/comp(1)/pub(2) settings on startup (based on current g_gametype)

(Note: this means some settings will "reset" to selected values)

server_motd[0-5] // <string> - Specifies optional window with server Message Of The Day while

players connect. Up to 8 lines (0-7) can be specified.

team_maxplayers // <value> - Max players per team.

team_nocontrols // <0|1> - Disables team commands (pause, lock, speclock, etc. ) and autolocking mechanisms.

vote_limit // <0-X> - Max # of votes allowed for a map (non-ref)

vote_percent // <1-100> - Percentage of accepting clients for a vote to pass.

All settings below are either 0 (disabled) or 1 (enabled)

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vote_allow_antilag // Antilag voting allowed?

vote_allow_balancedteams // Force balanced teams voting allowed?

vote_allow_comp // Competition setting voting allowed?

vote_allow_friendlyfire // Team damage voting allowed?

vote_allow_gametype // Gametype voting allowed?

vote_allow_kick // Kick player voting allowed?

vote_allow_map // Map voting allowed?

vote_allow_matchreset // Map restart voting allowed?

vote_allow_muting // Player mute voting allowed?

vote_allow_mutespecs // Spectator mute voting allowed?

vote_allow_nextmap // Nextmap voting allowed?

vote_allow_pub // Public settings voting allowed?

vote_allow_referee // Referee voting allowed?

vote_allow_shuffleteamsxp // Team shuffle voting allowed?

vote_allow_swapteams // Team swap voting allowed?

vote_allow_timelimit // Timelimit voting allowed?

vote_allow_warmupdamage // Weapon fire during warmup voting allowed?

"Comp" Settings:

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g_altStopwatchMode 0

g_complaintlimit 0

g_doWarmup 1

g_inactivity 0

g_ipcomplaintlimit 0

g_lms_teamForceBalance 0

g_maxlives 0

g_teamforcebalance 0

g_voicechatsallowed 50

g_warmup 10

match_latejoin 0

match_mutespecs 0

match_timeoutcount 1

match_warmupDamage 1

team_maxplayers 10

team_nocontrols 0

sv_allowDownload 1

sv_floodProtect 0

sv_fps 20

vote_limit 10

"Pub" Settings:

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g_altStopwatchMode 0

g_complaintlimit 6

g_doWarmup 0

g_ipcomplaintlimit 3

g_maxlives 0

g_teamforcebalance 1

g_lms_teamForceBalance 1

g_voicechatsallowed 50

g_warmup 60

match_latejoin 1

match_mutespecs 1

match_timeoutcount 0

match_warmupDamage 0

team_maxplayers 0

team_nocontrols 1

sv_allowDownload 1

sv_floodProtect 0

sv_fps 20

vote_limit 5