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Face And Lips

Face And Lips helps you to create MikuMikuDance facial motions.

You can visually edit eyes and mouse motions and easily lipsync.

Requirements

Windows XP, Vista, 7

.NET Framework 2.0 or later

Microsoft Visual C++ run-time components

DirectX 9.0c

Main Features - Smoothing and noise reduction by Fourier transform low pass filter - Smoothing and noise reduction by Wavelet transform - Smoothing by Sine Weighted Moving Average - Reduction key frames - Grounding offset - Offset position and rotation

- Integrate Multi-stage bone motions

Requirements

Windows XP, Vista, 7

.NET Framework 2.0 or later

Microsoft Visual C++ run-time components

DirectX 9.0c

Vmd Reduction Tool is a smoothing and key frame reduction tool for MikuMikuDance(MMD) Kinect motion capture data.

The tool can save MMD developer time and effort.

You can see each bone position and rotation as graph, and apply smoothing, noise reduction to the kinect motion data.

MoggDxOpenNI is a DxOpenNI modification.(DxOpenNI is the plug-in for MMD kinect motion capture)

You can move Neck, Wrist, UpperBody, LowerBody, and Ancle in MMD kinect motion capture by using the dll.

In addition, you can capture more fast movement by turning off the OpenNI(NITE) default smoothing.

But it causes increase in noise.

So I recommend you to smoothing and noise reduction by using some reduction tool after capturing.

Requirements

MikuMikuDance V7.30 or later

DxOpenNI v1.30

.NET Framework 2.0 or later (for MoggDxOpenNIConfig.exe)

Usage

1. Backup the original DxOpenNI.dll

2. Copy the following files to MikuMikuDance 'Data' folder.

- DxOpenNI.dll

- MoggDxOpenNIConfig.exe

Configuration

MoggDxOpenNIConfig.exe allows you to select which features you would like to apply.

1. Open MoggDxOpenNIConfig.exe

2. Select the options you would like to use

3. Click 'Save' button

Smoothing

OFF

Default

Custom

Apply small smoothing instead of OpenNI(NITE) default smoothing.

This led you to capture more fast movement.

Apply OpenNI(NITE) default smoothing.

Apply OpenNI(NITE) smoothing by specifying smoothing factor.

Bone lost behavior

Default

Keep position

MMD default behavior

Stop at the position when the bone lost.

Correcting

Tilt

Correct the body tilt as per the position when calibration.

Orientation

Toward the front face

Always facing the front.

Additional bone position

You can move the bones you selected in the section.

And you can set moving largeness for neck, wrist and hip.

MoggNUI is a DLL that has same interface as DxOpenNI.

(DxOpenNI is the plug-in for MMD kinect motion capture)

You can capture the motion with MikuMikuDance by using the DLL.

Note: The DLL is beta version. There may be some bugs.

The DLL is made with Microsoft Kinect for Windows SDK 1.0.

For Microsoft Kinect for Windows SDK, please see the following Official site.

Kinect for Windows SDK for Developers

http://www.kinectforwindows.org/

Requirements

Windows 7

MikuMikuDance V7.30 or later

Kinect for Windows SDK 1.0

.NET Framework 2.0 or later (for MoggNuiConfig.exe)

Usage

1. Backup the original DxOpenNI.dll

2. Copy the following files to MikuMikuDance 'Data' folder.

- DxOpenNI.dll

- MoggNuiConfig.exe