Rendering
Rendering packed primitives:
Rendering packed primitives:
if the packed object has multiple material assignments use DECLARE ALL SHOPS in the mantraNode/rendering/render to make them get assigned
ARNOLD 5 per light AOVs:
ARNOLD 5 per light AOVs:
Arnold uses something called LPE(Light path expression) to set AOVs
Using those expressions we can seperate the AOVs per light group basis.
#set some name AOV Light group parameter in the arnold light
#create AOV in arnold render node
#set the LPE to get desired results.
Example:
beauty per lightgroup - C.*<L.'lightgroupname'>
Here are the available expressions
https://support.solidangle.com/display/A5ARP/Light+Path+Expression+AOVs