Document

ABSTRACT

To be used as a tool for teaching / learning techniques in the disciplines of the course

of technology of computer networks. The document content, among other things, the

records of the stages of analysis, design and implementation of the game. As regards

the computational tools used, is the adoption of free software tools in all phases of

the project. Besides the final product (software), the project generates experience in

the development of computer games and educational software, two areas of great

technological and social economic interest.

Keywords: Game. Belnder. Python. Engine. Development grafic.

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