Document
ABSTRACT
To be used as a tool for teaching / learning techniques in the disciplines of the course
of technology of computer networks. The document content, among other things, the
records of the stages of analysis, design and implementation of the game. As regards
the computational tools used, is the adoption of free software tools in all phases of
the project. Besides the final product (software), the project generates experience in
the development of computer games and educational software, two areas of great
technological and social economic interest.
Keywords: Game. Belnder. Python. Engine. Development grafic.
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