Design and Modeling (6th)

Design and Modeling Students apply the design process to solve problems and understand the influence of creativity and innovation in their lives. Using Autodesk® design software, students create a virtual image of their designs and produce a portfolio to showcase their innovative solutions.

Design Modeling Syllabus 2021-Fisher Middle

Course Summary

Lesson 1 Introduction to Design

In Lesson 1 students are given an instant design challenge that leads them to the exploration of the engineering design process. They learn thumbnail, orthographic, isometric, and perspective sketching as methods for communicating design ideas effectively without the use of technology. The use of a common measurement system is essential for communicating and fabricating designs. Students learn conversions between two measurement systems and apply measurement skills while dimensioning sketches. Students conduct a mechanical dissection in the lesson project to better understand how objects and parts interact, while using sketches to communicate and document their findings.

Lesson 2 Modeling and Statistical Analysis

In Lesson 2 students transfer a two-dimensional representation to a three-dimensional solid model using technology. Students study basic geometric shapes within a mathematical model and use combinations of geometric primitives to form more complex shapes. During the design project, students work in teams and apply the design process to create a puzzle cube. Students create a solid model using a computer-aided design (CAD) application and fabricate their design solution for testing. Students use spreadsheet software to complete statistical analysis from their testing results to determine whether their design meets the criteria and constraints.

Lesson 3 Design Challenge 

In Lesson 3 students are introduced to modeling and simulation as a way for computational solutions to be used in the biomedical field. Students use simulation software to analyze data and make conclusions. Students continue on to their Toy Design Challenge. Within teams, students brainstorm and select a design solution to the problem based on stakeholder feedback and design requirements. Using the design process, students create a solid model of their design, build a prototype for design testing, and make necessary design modifications based on testing results.

Learn about Design Thinking in the following video.

The following graphics below show two different versions of the design process. The left image is from PLTW, the right is from IDEO. We'll discuss both versions in our Gateway course.

Weekly Goals

WEEK 1-2:

Lesson 1.1 What is Engineering & Technology

Performance Objectives


WEEK 3: 

Lesson 1.2 Design Process

Performance Objectives