Our Form 1 Science Knowledge Presentation Competition highlighted students' self-directed learning and exploration in science. Participants utilized internet resources to explore topics beyond the standard curriculum and demonstrated a passion for scientific inquiry. The competition also improved their presentation skills as students communicated complex scientific concepts effectively.
Best Science Content Award:
1A Team 2 Why is inertia so important to us?
Group Leader: Ma Wai Yin
Members: Hoang Joshua Li Kwan Lun Yang Hoi Fung
Best Presentation Award:
1B Team 1 Peacocks and Peahens
Group Leader: Chow Man Ching
Members: Chai Ho Fung Sung Kiu Hei Wong Lok Yi
Our Form 1 Inter-class STEAM Model Car Competition was a vibrant celebration of creativity and innovation. With three exciting events—the Speeding Car, the Auto-stopping Car, and the fast-paced Inter-class Relay—teams were ready to race their way to victory.
Harnessing their knowledge of energy conversion in science, programming skills, and the magic of laser cutting technology, each team crafted their own unique model cars. The air buzzed with exhilaration as they put their creations to the test, tackling each challenge with enthusiasm and flair. It was a fantastic experience filled with laughter, learning, and a whole lot of fun!
Students making adjustment to the program of their car
Teams getting ready for the race
Inter-class relay
Congratulations to the winners!
The Science, Technology, Arts, and Mathematics Key Learning Areas (KLA) co-hosted our STEAM Carnival featuring 10 information and game zones related to technology applications. Students with innovative talents were encouraged to share their projects and use their knowledge to design games and devices, explaining their creative ideas to visiting students of all levels.
Some highlights are as follows:
Drone Experience Zone
Students learned about the scientific principles behind air drones and were given the opportunity to fly the drones through a series of obstacles.
VR Zone
Our students created their own VR games for their schoolmates to enjoy.
STEAM Project Sharing: AI Wildlife Protection Device
The innovation was selected to be one of the finalists in the coming Joint School Science Exhibition.
STEAM Project Sharing: Natural Herbal Insect Repellent
Our student introducing the herbs they grow and the effect of the repellent made from those herbs
STEAM Project Sharing: Fire Blazer
The innovation is a smart fire alert device. It was selected to be one of the finalists in the coming Hong Kong Science Fair.
STEAM Project Sharing: Asclepius
Our student introducing the ingredients and research findings – the innovation is an ointment made from natural herbs. It was also selected to be one of the finalists in the coming Hong Kong Science Fair.
Forensic Science Zone
Students collecting their own fingerprints
Energy Saving Educational PC Game
Students playing the game and learning some energy saving tips
Mathematics X Origami
Students folding different angles using their mathematical knowledge
Marble Challenge
Participants were tasked with creating a container using only a single A4 sheet of paper, aiming to hold the maximum number of marbles.
Prize presentation for the winner