K-3 STEAM Clubs
What are STEAM Clubs?
STEAM (Science, Technology, Engineering, Art, Math) Clubs are an opportunity for a small group of students to explore, engage, preserve, and follow their passions in a variety of fields.
2019-20 STEAM Clubs
STEAM Clubs are currently for kindergarten through 3rd grade. We will meet on Tuesdays after school, 3:30-4:30. Please refer to the calendar on this site for any changes.
Students will gather outside Room 5 at 3:30. At 4:30, we will meet you at the front doors. If your child goes to Club 66 after a STEAM Club, I will walk him/her there.
Family Code Night at Rockbrook December 5, 5:00-6:00
Please join us for this FREE family event!
Unplugged Coding and Micro:bits (K-3)Limit: 15 students
Meeting: Sept. 10, 17, 24, Oct. 1, 8, 22
An introduction to coding concepts through hands-on lessons without the use of iPads. Then a transition into programming Micro:bits!
Robotics (K-6) Limit: (K-3) 12 students (4-6) 12 students
Meeting: Nov. 5, 12, 19, Dec. 3, 10, 17, Jan. 14, 21, 28, Feb. 4, 11, 18
Students will learn to drive and program STEMBoTs, and then compete at the Nebraska Robotics Expo on Feb. 22.
Everyone Can Create (K-3)Limit: 15 students
Meeting: Feb. 25, Mar. 3, 17, 24, 31
Students will develop and communicate ideas through video, photography, music, and drawing through the use of Apple apps. This section requires no prior experience.
STEAM (K-3)Limit: 15 students
Meeting: Apr. 14, 21, 28, May 5, 12
Students will explore STEAM (Science Technology Engineering Art Math) through hands-on activities that will promote creativity and problem-solving. This section requires no prior experience.
Please fill out the Google form on this site to register your child. Registration deadline is October 25, for Robotics. Watch the Rockbrook newsletter for the next STEAM Club registration dates.
You will receive email notification after the due date, if your child has been accepted into a STEAM Club.
Please email me with any questions, email@example.com.
Project: Students will need to complete a project as follows for consideration.
Design your own game. The project can be a drawing, constructed 3D model, digital design, coded program, or other creation. The game needs to be a simple one-player game, have a goal or way to win, and have rules for playing. Projects can be directly turned in or emailed to Mr. Carlson.
A look into what your child will learn and how he/she will experience it. The multi-touch book is geared towards kindergarten, but can be differentiated based on student experience with coding.