Dualies are a solid class that is very close to shooters. To use them, hold ZR, and you will start shooting ink bullets. The only difference there is to shooters in this mode is that you are firing out of two guns, not one. This also means that you can have twice the fire rate of a shooter and twice the area you cover with your fire. But, that's not all. while moving in any direction and shooting, press b to do a short dash in that direction. Most dualies can do this twice before having a short delay, but some other dualies can do this more or less times. You will go into turret mode if you dash once and keep holding ZR. This mode puts your dualies together and increases fire rate and range, but merges your two reticles into one. You can use these dashes and turret mode to wind around your opponent, making it impossible for you to hit, and you can get a fast kill on the enemy.
-Max
Dapple dualies are a very supportive kit and mainly focus on assisting the team. They have a really good fire rate that becomes even better after dashing plus it's a 3 shot. It doesn't have a very good range, but it's good in every other case alongside a good kit and two record-breakingly fast dualie dashes. They have Squid Beakon and Tacticooler and make the weapon the support weapon that it is. This weapon is also hard to put in a bad position that it can't get out of.
-Max
These bad boys have a very fun kit, and it consists of torpedo and reefslider. Torpedo is great for use as an aggressive combo tool, just by throwing it near the enemy. It allows you to absolutely murder people in quick succession. You can also use torpedo as a distraction, so you can easily kill them in turret mode. Reefslider is also pretty nice on it, but not amazing. Using Reefslider's large damage hitbox, you can get kills from a considerable distance. If you can't kill them in one hit, then use the chip damage to kill them in only two hits.
-Max
Splat dualies (although being the beginner dualies) are the best dualies in the entire game. They have very basic range, damage, and speed, and are overall just a good weapon. The kit also adds to this, and it has Suction Bomb and Crab Tank. If you spot somebody nearby, then throw a suction bomb at them. As they attempt to evacuate, that is your chance to sneak up and splat them in turret mode. Crab Tank is useful to help clear mid of enemies, or to deal with ranged threats, such as splatlings or chargers.
-Max
Enperry Splat Dulies are the same as the normal dulies but with Curling Bomb and Triple Splashdown. Some may say this weapon is annoying or spams a lot or is unavoidable. Wrong. Their only dulies. Triple Splash Down is easy to avoid. If you simply look at the top of the screen, you can see who has their special charge and is ready to use. If this is the case for the Enperrys, don't get too close to them. Not to mention, triple splash down is very vulnerable while in mid-air and after use so be careful not to die when using it. Also, Curling Bomb is decent at baiting opponents.
-Ryan
Glooga dualies are interesting, but not in a very good way. They are extremely slow in every possible way, but they can kill in 2 to 3 hits depending on what shooting mode you are in. Their 2 dualie dashes are slow and are only good at transferring to the one-dualie mode where it takes 2 hits to kill. Using it to escape death will almost make it easier to die. Its kit is Splash Wall and Booyah Bomb, I would usually say that Splash Wall isn't good on this weapon, but it works well, due to you being able to throw the Splash Wall and dualie dash perfectly into it.
-Max
Glooga Dualies Deco has a very similar playstyle to Glooga Dualies. They both have kinda bad subs, but once they unleash the special, you're toast. They have point sensor and Trizooka. This kit is good on it and is about as good as the old Gloogas.
-Max
Dualie Squealchers are one of my favorite weapons, and for good reason. Its fire rate is slightly slower than normal, but it has lots or range, being the second most ranged dualies. It has two really fast and slippery dualie dashes that you can cancel by jumping if needed, meaning that it is hard to punish this weapon. Dualie Squelchers has Splat Bomb and Wave Breaker. I like to ride off of the waves and get even easier kills. The splat bomb is great at temporarily closing off an escape exit, which can force an opponent into a weak spot to get a kill, or cause a retreat and allow time to cover turf. This weapon is most weapon's worst matchup, especially for rollers, Sloshers, and Splatlings due to how slow and punishable they are. So good luck getting 14 kills every single game with this weapon.
-Max
Custom Dualie Squelchers' kit leans heavily on the supportive side, and has squid beakon and super chump. Not much changes about this weapon, other than the fact that it doesn't have much to do when in close range combat. Just focus on assisting teammates, and get kills from a distance.
-Max
Dark tetra dualies are a fast and strong weapon. It has 4 dualie dashes, but they all suck because they take you nowhere and they are slow, but they can still be used to run away, but not that effectively. I'd recommend using fewer dualie dashes unless necessary. Its kit is autobomb and reefslider, which works very well and makes it a really good weapon.
-Max
Has a less aggressive kit, with Sprinkler and Zipcaster. Zipcaster does allow for some neat mix-ups, so I'd recommend trying to mix it up with Zipcaster. Zipcaster is just ok on Light Tetra Dualies, just because the Tetra Dualies have very limited range and weak damage overall.
-Max
The douser dualies are fast, long-ranged, and decently strong. Their only downside is that it only has one dualie dash. But even then, its second mode has the weapon fire ridiculously fast and kills almost instantly. Its kit is ok and has ink mine and killer wail. It does flow well with weapons and can be comboed off of. Douser Dualies can play aggressively and support due to their abnormal differences in fire modes.
-Max
Custom dousers are good at flowing with the main weapon. Dousers are known for their slow fire rate and good range, so burst bomb works naturally with the main weapon, making them splatting even faster. Its special, triple inkstrike, is also really good with it, allowing it to get a good push on the opposing team and shuffle their positions.
-Max