12/31/2025 - the good, the bad, the new year
sadly, the sage '25 demo for the game has been cancelled, but don't worry! this should give me more time to think of a sage '26 demo.
i've also added title cards for the levels, inspired by the ones seen in pizza tower: septastic.
i've also changed some stuff in the multiplayer mode, and started working on the real first level of the game!
and also, i've added automatic translation stuff. isn't that neat?
anyways, development aside, happy new years (eve)! see you all in 2026! zuni/luciferon, out.
8/15/2025 - we're back!
the game is back in development! i will try to get a demo of the full game out as soon as i can. for now, all you have to do is wait. zuni, out.
6/11/2025 - announcement.
i need to take a break from coding right now, there's a lot of really cool things being released or developed like pizza tower scoutdigo: no promises, for example. i still need to work on other projects like some srb2 mods i haven't finished making like zchars, for example, but there is a work in progress version of version 1 of zchars on this website out right now, and also some other personal stuff. but don't worry, the game is not cancelled, the development is just paused currently. anyways, zuni out.