House Argento

Das Glasperlenspiel (GPS, aka The Glass Bead Game, named after Hermann Hesse's novel of the same name) is [as the name suggests] a kind of game, embedded and played within the larger Transreality Game context of the Zero State.

GPS PAGES IN THE ZS WIKI:

The GPS is primarily developed and played by the members of [1] ZS House Argento, but it is important enough to be primarily documented on [2] its own Philosophy page in the ZS wiki, and to be [3] listed under "Paradigms" in the FaNCy (Fragments, Nodes, Channels) section.

House Argento

Purpose

The silver eponym of House Argento represents many facets: liminal states between light and darkness, ignorance and wisdom, esoteric and exoteric.

This house is intended to be a ludus, focused on matters of science, and of education. House Argento is associated with the Liber Institute.

A time of accelerating social and technological change is also a time of accelerating proliferation of data. Data that must be sifted for information, built into knowledge, and integrated to support wise decisions. For humans and other systems alike, this requires adaptability: the ability to quickly ingest new knowledge, to sift the wheat from the chaff, and to act in a timely fashion.

In matters of pedagogy, it is important to understand the student as well as the subject. A teacher must provide the structures that allow learners to construct their own representations of knowledge; to furnish them with the cognitive tools necessary for discovering their own novel truths, and to hone those tools with practical challenges. An intelligent mind is blessed with raw power; the best outcomes can be attained by harnessing that power with finesse.

Ludus Personae

The Leader of House Argent is The Illusionist. Perhaps in keeping with his name, much of his work takes place in seclusion. His role dives deep, digging into the fundaments of thought and form (and potentially thought-forms?)

The Grade of the house is the Adeptus Major. He is interested in development matters: both of people and of the systems that allow people to work together and share their knowledge and skills. A part of this role is in striving to understand people, and the verbal aikido required to lift them into understanding.

Other roles will come to light as they are further developed.

Crest

  • In the outer annulus, three silver stars and the repeated Delphic motto: γνῶθι σεαυτόν (gnōthi seauton; know thyself)
  • Inside in chief, twin crescent moons representing the affiinity between the moon and silver.
  • Below, two eyes representing the Athene noctua - the owl that accompanies wisdom in Greek tradition, and the ruru (morepork) owl of New Zealand. The Māori tradition of the Hine-ruru (owl woman) is a kaitiaki (guardian spirit) that protects, warns and advises.
  • Forming the "beak" of the owl is three crossed spears; favoured weapon of Athena, and an alchemical symbol that again represents the silver of our House.


Guard Pacific's triple star

From the shafts of strife and war

Quotes

"The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn." — Alvin Toffler

"You can’t teach people everything they need to know. The best you can do is position them where they can find what they need to know when they need to know it." — Seymour Papert

"Are zombies possible? They're not just possible, they're actual. We're all zombies. Nobody is conscious — not in the systematically mysterious way that supports such doctrines as epiphenomenalism." — Daniel C. Dennett

"It would be an act of desperate intellectual dishonesty to quote this assertion out of context!" — Daniel C. Dennett [footnote]

"By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory, to use an unfashionable word. In this, the future is a game; time is one of the rules." — Iain M. Banks