ABOUT ME
Wow someone looking at my portfolio, that's awesome. For a bit of info about myself, it would be relevant for you to know that I am a junior transfer student at NYU (formerly at RIT), majoring in Game Design and Development. From the various projects I've worked on I've acted as a programmer and artist for various games related projects. I have experience with Unity and Gamemaker, and a have been working as a modder for Rivals of Aether for the past 5 years.
Here are some standout projects I've worked on over the years. They're extra cool unlike everything else which is also extra cool.
A character I created completely by myself, including all art, code, and sound design, as well an animated trailer in the 4Prints event.
The character has since gotten into major tournaments including the 2024 Riptide event held in Sandusky Ohio.
The final project for my Intro to Game Development class at NYU. Though its name may suggest otherwise, it is a bullet hell bossfight which tasks you to dash and shoot down a dangerous boss, while remaining within a boundary around it. All code was done by myself in GameMaker.
AREAS of FOCUS
Note that there is a fair bit of overlap between these two categories, since I tend to do at least some of the art and some of the code in every project I work on.
LINKS & CONTACT