Commercial pilot Brodie Torrance, a former RAF pilot from Scotland, flies Trailblazer Airlines Flight 119 with 14 passengers and three cabin crew members from Singapore to Honolulu via Tokyo. Among the passengers is fugitive homicide suspect Louis Gaspare, who is accompanied by an RCMP/GRC officer en route to Canada. Per a directive from one of his superiors, Brodie takes a shortcut across the South China Sea, but the plane is heavily damaged by a storm and a flight attendant and the RCMP officer are killed during the turbulence. The plane makes an emergency landing on what turns out to be Jolo island in the Philippines.

In New York City, the board of Trailblazer calls Scarsdale, their crisis manager. He dispatches a private military outfit to rescue the passengers, as the authorities are unwilling to send troops into the rebel-controlled island. Brodie goes off into the jungle for help, accompanied by Louis. At an abandoned warehouse, Brodie wires the phone to call his superiors and daughter to tell their location. He succeeds but is attacked by a rebel whom he kills. Louis also kills other rebels in the building. They encounter a site used by the rebels to make ransom videos and race back to the plane, but are beaten to it by rebel leader Datu Junmar, who kills a couple who try to escape and takes the surviving passengers and crew hostage, intending to secure large ransoms from their families.


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Back at the plane, Brodie and his copilot Samuel Dele manage to fire up the plane and gather everyone inside for takeoff. Scarsdale's group sets up a Barrett M82 anti-materiele rifle for increased firepower and together with Louis fight off Junmar's men. Louis chooses to stay behind to distract Junmar's forces and allow Scarsdale's team to board the plane, preventing an attempt by Junmar and a terrorist to blow up the plane with an RPG and later fleeing into the jungle with a bag of ransom money brought by the mercenaries. Angered and desperate, Junmar attempts to use another RPG in a last ditch effort to destroy the plane and wounds Brodie again, this time, in the shoulder. But Brodie (despite being shot in the leg during the shootout, earlier) is able to put the plane on full throttle, allowing it to take off safely and crush Junmar under the plane's wheels, killing him.

The plane is too damaged and too low on fuel to make a long journey, but Brodie manages to land the plane at the neighboring island of Siasi. As the passengers and crew are tended to by the island's rescue team, Brodie phones his daughter, telling her he is coming home.

Yeah, the ability to apply per-objects or layers properties to clipping planes is on my top wish list for V7. I hope we can get this, having custom colors or hatches per-object would open a whole new world for layout presentation.

Hi Dan - If I understand you correctly, in Rhino 6, set Rhino Options > View > Display Modes > [your_mode] > Clipping plane objects > Show fills > Color usage to Viewport.

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This is not much of a justification, as clipping planes was for most of the V5 development cycle - how can I put this - disappointing. It started far worse than that and was a complete waste of beta tester time.

Hi @Jeff, maybe you can just add another option to let the user decide if the clipping plane fill shows the backface color or not, so it can use the object color instead. This way nobody looses what has been there and others who think this is a bug can just change it.

Imho, it is disputatious if a clipping plane fill should show the back side or the front side and what is right or wrong about it. I think that (if the backface color option is disabled), we see the outside as the clipping plane fill obscures the view of the inside. Therefore it should show the outside and not the backside. On the other hand, if an object is seen by the user as a solid object, the clipping plane fill (or cut through the solid) would reveal the inside, or cutting face, but seen as a solid.

To get the clipped edge curves, use Intersect and IP (InfinitePlane), selecting the clipping plane as the IP to intersect.

Intersect (select the objects) type IP & Enter (select the clipping plane) Enter again.

Form Follows Function. The mid-sized planes are best for roughing work. These include the No. 5, 5, 6, 10, and 62. The longest planes are designed for flattening. These include the No. 7 and 8. The shortest, widest planes are ideal for finishing. These include the No. 3, 4, 4, and 164.

These solid tools will give excellent results in the most demanding conditions. Precisely made, fit and finished, all Lie-Nielsen planes are ready for use right out of the box with minimal honing required.

All of our Bench Planes have Manganese Bronze caps and frogs, and Cherry knobs and handles, hand shaped and buffed to a silky smooth finish. Iron tools are cast from Ductile Iron, a very strong alloy that will take a lot of abuse. We use Manganese Bronze for the bodies of Bronze tools. These castings are fully stress relieved, a process that removes inherent stresses and ensures that the tool will remain flat and true.The soles of our planes are machine ground flat and square to .0015" or better, regardless of length.

Strictly speaking, you are defining a copper shape on a plane layer, but there is no difference. You may also want to use Edit>Z-Copy, this allows a closed shape, such as a board outline, to be copied to Etch/ and contacted, or expanded, to create the shape and then the net needs to be assigned. This can be especially useful for more complex outlines such as those imported from mechanical CAD data for enclosures.

There is a huge variety of fixed wing aircraft from electric batterypowered small foam planes to large scale wooden replicas with multiliquid fuel engines and everything in between. You are bound to find aplane that suits your flying style and needs. With the advance of VTOLfixed-wing aircraft, taking off and landing in tight spaces is now possible too.

Learn what you can bring on the plane by reviewing the Transportation Security Administration's (TSA) list of what you can bring on the plane, what you cannot bring on the plane, and TSA's Liquids 3-1-1 rule.

As somebody who has done my share of "plane swapping" at another airline, I can tell you that there is no such thing as a "plane swapping policy." The reasons for aircraft swaps are numerous and there isn't a manual to explain all the events that warrant (or don't warrant) a swap.


As an example, a flight on a maintenance delay may have a flight crew that is close to their legal duty limit. If the maintenance delay stretches on, the crew may not be able to legally complete their flight resulting in not only the cancellation of the delayed flight but also the return flight from wherever the the crew was flying to. In this case, it makes sense to swap to an aircraft without maintenance so that the flight crew can depart before they run out of duty time. While it may inconvenience the passengers whose aircraft is taken, in the big picture it's better to delay one flight's passengers than cancel two flights.


Other reasons for aircraft swaps include unforeseen maintenance events that require routing to an overnight maintenance base, inoperable auxiliary power units ("APUs") that prevent a given aircraft from operating to an airport without equipment for performing engine starts, cancellations and passenger backlogs at a given airport that require a change from a 737-700 to a higher-capacity 737-800, etc., etc., etc. Swaps are never desirable but the ultimate goal is to keep the network operation running while inconveniencing as few passengers as possible.


I realize my explanation does nothing to reduce the inconvenience that you are experiencing tonight, but I hope it at least gives you a better sense of why plane swaps are done.

A plane is an infinitely large, flat surface that exists in 3D space and divides the space into two halves known as half-spaces. It is easy to determine which of the two half-spaces a particular point is in and also how far the point is from the plane. Walls, floors and other flat surfaces are common in games, so a plane is sometimes useful for mathematical calculations with these objects. Also, there are cases where a real surface does not exist but it is useful to imagine that one is there. For example, in sports, a goal line or out-of-bounds line is often assumed to extend into the air, effectively defining a plane.


When a plane passes through the point in world space, it is defined simply by a normal vector that determines which way it faces. It is easy to visualise this if you imagine looking at the plane edge-on.




Note that the side from which the normal vector points is important since it is used to identify which half-space a point is in (ie, on the positive or "normal" side of the plane or the other side). When the plane doesn't pass through it can be defined by the normal vector along with a distance from 




A plane can also be defined by the three corner points of a triangle that lies within the plane. In this case, the normal vector points toward you if the corner points go around clockwise as you look at the triangle face-on.


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The worker node(s) host the Pods that arethe components of the application workload. Thecontrol plane manages the workernodes and the Pods in the cluster. In production environments, the control plane usuallyruns across multiple computers and a cluster usually runs multiple nodes, providingfault-tolerance and high availability.

The control plane's components make global decisions about the cluster (for example, scheduling), as well as detecting and responding to cluster events (for example, starting up a new pod when a deployment's replicas field is unsatisfied).

Control plane components can be run on any machine in the cluster. However,for simplicity, set up scripts typically start all control plane components onthe same machine, and do not run user containers on this machine. SeeCreating Highly Available clusters with kubeadmfor an example control plane setup that runs across multiple machines. e24fc04721

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