A short animation loop that I used as a way to learn more about 3D modelling and animation, like a stepping stone toward larger projects.
A step into product animation using Blender! Part of my journey of learning more about Blender and 3D in general, I used this personal project as a way to try my hand at something I was interested in; Product Animation.
One of my first projects using 3D software. I created the storyboard and space sequence at the end for this short film that my 2 friends and I worked on as part of Epic Games and IMDA's Unreal Virtual Production Challenge. Although the results were not that great, this project was as a great introduction to Blender and UE5 for me.
After doing the Lippy animation, I felt unsatisfied. I felt that I could have made it a lot better, so to try and improve I wanted to focus on still renders first. Once I had gotten better at lighting and rendering techniques, then I could return to animations.