Ship Skills

Air Defense Alert

Air Defense Alert I

Increases large-caliber AA damage by 75% and small-caliber AA damage by 75% for 20 seconds.

Cooldown time: 75 seconds.

Air Defense Alert II

Increases large-caliber AA damage by 100% and small-caliber AA damage by 100% for 20 seconds.

Cooldown time: 75 seconds.

Air Defense Alert III

Increases large-caliber AA damage by 100% and small-caliber AA damage by 200% for 20 seconds.

Cooldown time: 75 seconds.

Air Defense Alert IV

Increases AA range by 15%, increases large-caliber AA damage by 100% and small-caliber AA damage by 200% for 20 seconds.

Cooldown time: 75 seconds.

Precise Aiming System

Precice Aiming System I

Increases gun accuracy by 25% for 20 seconds

Cooldown time: 75 seconds.

Precice Aiming System II

Increases gun accuracy by 35% for 20 seconds

Cooldown time: 75 seconds.

Precice Aiming System III

Level III: Increases gun accuracy by 45% for 20 seconds

Cooldown time: 75 seconds.

Sonar

Sonar I

Turns on sonar for 25 seconds, detecting all hostile ships and torpedoes within 3.75 km.

Cooldown time: 90 seconds.

Sonar II

Turns on sonar for 25 seconds, detecting all hostile ships and torpedoes within 4.5 km.

Cooldown time: 90 seconds.

Smoke Generators

Smoke I

Sets a smoke screen in 9 seconds. Smoke screen active for 24 seconds.

Cooldown time: 105 seconds.

Smoke II

Sets a smoke screen in 11 seconds. Smoke screen active for 28 seconds.

Cooldown time: 90 seconds.

Smoke III

Sets a smoke screen in 13 seconds. Smoke screen active for 32 seconds.

Cooldown time: 90 seconds.

Short Burst Smoke Generator

Sets a fuel smoke screen during 5 seconds. Fuel smoke active for 16 seconds.

Cooldown time: 60 seconds

Fuel Smoke

Fuel Smoke I

Sets a fuel smoke screen during 9 seconds.

Cooldown time: 60 seconds.

Fuel Smoke II

Sets a fuel smoke screen during 12 seconds.

Cooldown time: 60 seconds.

Fuel Smoke III

Sets a fuel smoke screen during 15 seconds.

Cooldown time: 60 seconds.

Exhaust Fuel Smoke

Sets a fuel smoke screen during 6 seconds. Fuel smoke active for 2 seconds.

Cooldown time: 40 seconds

Engine Accelerator

Engine Accelerator I

Increases maximum speed by 8% for 25 seconds.

Cooldown time: 75 seconds.

Engine Accelerator II

Increases maximum speed by 12% for 25 seconds.

Cooldown time: 60 seconds.

Engine Accelerator III

Increases maximum speed by 16% for 25 seconds.

Cooldown time: 60 seconds.

Engine Accelerator IV

Increases maximum speed and turning speed by 20% for 25 seconds.

Cooldown time: 60 seconds.

Emergency Engine Accelerator

Increases maximum speed by 20% for 12 seconds.

Cooldown time: 60 seconds.

Rapid Reload

Rapid Reload I

Increases main gun reload speed by 15% for 20 seconds.

Cooldown time: 75 seconds.

Rapid Reload II

 Increases main gun reload speed by 30% for 20 seconds.

Cooldown time: 75 seconds.

Rapid Reload III

Increases main gun reload speed by 50% for 15 seconds.

Cooldown time: 75 seconds.

Rapid Reload IV

Increases main gun reload speed by 75% for 10 seconds.

Cooldown time: 75 seconds.

Radar

Radar I

Turns on radar for 10 seconds, detecting all hostile ships within 7.2 km.

Cooldown time: 120 seconds.

Radar II

Turns on radar for 10 seconds, detecting all hostile ships within 8.1 km.

Cooldown time: 105 seconds.

Radar III

Turns on radar for 10 seconds, detecting all hostile ships within 9 km.

Cooldown time: 90 seconds.

Scout Plane

Scout Plane I

Launch a scout plane into the air, increase main gun firing range by 12% for 30 seconds.

Cooldown time: 90 seconds.

Scout Plane II

Launch a scout plane into the air, increase main gun firing range by 16% for 30 seconds.

Cooldown time: 75 seconds.

Rapid Takeoff Scout

Launch a scout plane into the air, increase main gun firing range by 12% for 15 seconds.

Cooldown time: 20 seconds.

Secondary Overload

Secondary Overload I

Increases Secondary gun reload speed and firing range by 20% for 15 seconds.

Cooldown time: 60 seconds.

Secondary Overload II

Increases Secondary gun reload speed and firing range by 25% for 20 seconds.

Cooldown time: 60 seconds.

Secondary Overload III

Level III: Increases Secondary gun reload speed and firing range by 30% for 20 seconds.

Cooldown time: 60 seconds.

Torpedo Reload

Torpedo Reload I

Immediately reloads one torpedo tube.

Cooldown time: 120 seconds.

Torpedo Reload I

Immediately reloads one torpedo tube.

Cooldown time: 90 seconds.

Combat Instructions

Combat Instructions: Observed Fire

Reduce gun reload time and max dispersion and increase main gun AP shell penetration power. It can only be used after landing hits with main guns.

Warhammer 40K Skills

Let the Galaxy Burn!

Increase max speed by 5%; increase main gun accuracy and reload speed by 10% for 60 seconds. Cooldown time: 90 seconds.

Unique to Ragnarok

For the Emperor!

Increases secondary gun and anti-aircraft weaponry firing range by 20% for 25 seconds.

Cooldown time: 45 seconds

Unique to Ignis Purgatio

We are the Angels of Death!

Increase main gun AP shell penetration power by 25% and main gun HE shell damage by 10% for 45 seconds.

Cooldown time: 60 seconds.

Unique to Cross of Dorn

Waaagh!!!

Increase max speed by 13%, increase main gun reload speed by 23%, and increase main gun turning speed by 19% for 83 seconds, but reduce main gun accuracy at the same time.

Unique to Ship Smasha