Ship Skills
Air Defense Alert
Air Defense Alert I
Increases large-caliber AA damage by 75% and small-caliber AA damage by 75% for 20 seconds.
Cooldown time: 75 seconds.
Air Defense Alert II
Increases large-caliber AA damage by 100% and small-caliber AA damage by 100% for 20 seconds.
Cooldown time: 75 seconds.
Air Defense Alert III
Increases large-caliber AA damage by 100% and small-caliber AA damage by 200% for 20 seconds.
Cooldown time: 75 seconds.
Air Defense Alert IV
Increases AA range by 15%, increases large-caliber AA damage by 100% and small-caliber AA damage by 200% for 20 seconds.
Cooldown time: 75 seconds.
Precise Aiming System
Precice Aiming System I
Increases gun accuracy by 25% for 20 seconds
Cooldown time: 75 seconds.
Precice Aiming System II
Increases gun accuracy by 35% for 20 seconds
Cooldown time: 75 seconds.
Precice Aiming System III
Level III: Increases gun accuracy by 45% for 20 seconds
Cooldown time: 75 seconds.
Sonar
Sonar I
Turns on sonar for 25 seconds, detecting all hostile ships and torpedoes within 3.75 km.
Cooldown time: 90 seconds.
Sonar II
Turns on sonar for 25 seconds, detecting all hostile ships and torpedoes within 4.5 km.
Cooldown time: 90 seconds.
Smoke Generators
Smoke I
Sets a smoke screen in 9 seconds. Smoke screen active for 24 seconds.
Cooldown time: 105 seconds.
Smoke II
Sets a smoke screen in 11 seconds. Smoke screen active for 28 seconds.
Cooldown time: 90 seconds.
Smoke III
Sets a smoke screen in 13 seconds. Smoke screen active for 32 seconds.
Cooldown time: 90 seconds.
Short Burst Smoke Generator
Sets a fuel smoke screen during 5 seconds. Fuel smoke active for 16 seconds.
Cooldown time: 60 seconds
Fuel Smoke
Fuel Smoke I
Sets a fuel smoke screen during 9 seconds.
Cooldown time: 60 seconds.
Fuel Smoke II
Sets a fuel smoke screen during 12 seconds.
Cooldown time: 60 seconds.
Fuel Smoke III
Sets a fuel smoke screen during 15 seconds.
Cooldown time: 60 seconds.
Exhaust Fuel Smoke
Sets a fuel smoke screen during 6 seconds. Fuel smoke active for 2 seconds.
Cooldown time: 40 seconds
Engine Accelerator
Engine Accelerator I
Increases maximum speed by 8% for 25 seconds.
Cooldown time: 75 seconds.
Engine Accelerator II
Increases maximum speed by 12% for 25 seconds.
Cooldown time: 60 seconds.
Engine Accelerator III
Increases maximum speed by 16% for 25 seconds.
Cooldown time: 60 seconds.
Engine Accelerator IV
Increases maximum speed and turning speed by 20% for 25 seconds.
Cooldown time: 60 seconds.
Emergency Engine Accelerator
Increases maximum speed by 20% for 12 seconds.
Cooldown time: 60 seconds.
Rapid Reload
Rapid Reload I
Increases main gun reload speed by 15% for 20 seconds.
Cooldown time: 75 seconds.
Rapid Reload II
Increases main gun reload speed by 30% for 20 seconds.
Cooldown time: 75 seconds.
Rapid Reload III
Increases main gun reload speed by 50% for 15 seconds.
Cooldown time: 75 seconds.
Rapid Reload IV
Increases main gun reload speed by 75% for 10 seconds.
Cooldown time: 75 seconds.
Radar
Radar I
Turns on radar for 10 seconds, detecting all hostile ships within 7.2 km.
Cooldown time: 120 seconds.
Radar II
Turns on radar for 10 seconds, detecting all hostile ships within 8.1 km.
Cooldown time: 105 seconds.
Radar III
Turns on radar for 10 seconds, detecting all hostile ships within 9 km.
Cooldown time: 90 seconds.
Scout Plane
Scout Plane I
Launch a scout plane into the air, increase main gun firing range by 12% for 30 seconds.
Cooldown time: 90 seconds.
Scout Plane II
Launch a scout plane into the air, increase main gun firing range by 16% for 30 seconds.
Cooldown time: 75 seconds.
Rapid Takeoff Scout
Launch a scout plane into the air, increase main gun firing range by 12% for 15 seconds.
Cooldown time: 20 seconds.
Secondary Overload
Secondary Overload I
Increases Secondary gun reload speed and firing range by 20% for 15 seconds.
Cooldown time: 60 seconds.
Secondary Overload II
Increases Secondary gun reload speed and firing range by 25% for 20 seconds.
Cooldown time: 60 seconds.
Secondary Overload III
Level III: Increases Secondary gun reload speed and firing range by 30% for 20 seconds.
Cooldown time: 60 seconds.
Torpedo Reload
Torpedo Reload I
Immediately reloads one torpedo tube.
Cooldown time: 120 seconds.
Torpedo Reload I
Immediately reloads one torpedo tube.
Cooldown time: 90 seconds.
Combat Instructions
Combat Instructions: Observed Fire
Reduce gun reload time and max dispersion and increase main gun AP shell penetration power. It can only be used after landing hits with main guns.
Warhammer 40K Skills
Let the Galaxy Burn!
Increase max speed by 5%; increase main gun accuracy and reload speed by 10% for 60 seconds. Cooldown time: 90 seconds.
Unique to Ragnarok
For the Emperor!
Increases secondary gun and anti-aircraft weaponry firing range by 20% for 25 seconds.
Cooldown time: 45 seconds
Unique to Ignis Purgatio
We are the Angels of Death!
Increase main gun AP shell penetration power by 25% and main gun HE shell damage by 10% for 45 seconds.
Cooldown time: 60 seconds.
Unique to Cross of Dorn
Waaagh!!!
Increase max speed by 13%, increase main gun reload speed by 23%, and increase main gun turning speed by 19% for 83 seconds, but reduce main gun accuracy at the same time.
Unique to Ship Smasha