Hill

Hill — American Premium Tier V destroyer.

One of the draft designs for a destroyer flotilla leader, production of which started at the end of World War I. Was armed with five main battery guns.

Ship Stats

Survivability

Health: 11,760

Citadel Protection: 5%

Fire and Flooding Resistance: 10%

Damage Reduction: 4.50%

Torpedo Damage Reduction: 3%


Armor

Bow: 10 mm

Stern: 10 mm

Deck: 13 mm

Belt: 15 mm


Maneuverability

Top Speed: 36.40 Knots 

Time to Full Speed: 8.10 s

Max Traverse Speed: 8.60 deg/s

Turn Time: 3.60 s


Main Guns (127 mm L/38 MK7 5x1)

Reload Time: 6 s

Range: 7.95 km

Dispersion Min/Max/Vertical: 60 m / 144 m / 50.40 m

Sigma: 1 σ

HE Damage: 358

Fire Chance: 3%

AP Damage: 392

Citadel Chance: 3%

Turret Traverse: 15 deg/s


Torpedo Tubes (533 mm MK8 3x3)

Reload Time: 42.50 s

Range: 6 km

Min/Max Torpedo Spread: 2.25 deg / 4.50 deg

Torpedo Damage: 2,912

Flood Chance: 14%

Torpedo Concealment: 2.13 km

Torpedo Traverse Speed: 18 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 63

Large Caliber AA Range: 3.60 km

Small Caliber AA Damage: 26

Small Caliber AA Range: 1.50 km

Total AA Damage: 89


Concealment

Surface Detection: 5.70 km

After Firing Guns: 7.98 km

Ship Skills and Elite Bonus

Engine Accelerator I x3

Max Speed: 8% for 25 seconds

Before: 36.40 Knots

After: 39.31 Knots


Fuel Smoke I x2

Smoke Activation: 9 s

Smoke Time: 3 s

Cooldown: 60 s


Destroyer Modernization

Ship Hit Points +2%

Max Speed: +3%

Torpedo Tube Traverse Speed: +7%

Before: 11,760 / 36.40 Knots / 15 deg/s

After: 11,995 / 37.49 Knots / 16.05 deg/s


Escort Specialization

Main Battery Traverse Speed: +7%

Max Speed: +3%

Large Caliber AA Damage: +5%

Before: 15 deg/s / 36.40 Knots / 63

After: 16.05 deg/s / 37.49 Knots / 66

Ship Play-style

Historical Info