Pensacola

Pensacola — American Tier VI cruiser.

Pensacola was the first of the "treaty cruisers" in the U.S. Navy. With tonnage limited, she sacrificed armor, but retained good armament with 10 203 mm main guns, powerful for a cruiser of that period.

Ship Stats

Survivability

Health: 23,805

Citadel Protection: 7.50%

Fire and Flooding Resistance: 10%

Damage Reduction: 7.50%

Torpedo Damage Reduction: 6%


Armour

Bow: 16 mm

Stern: 16 mm

Deck: 40 mm

Belt: 76 mm


Maneuverability

Top Speed: 32.23 Knots 

Time to Full Speed: 15.42 s

Max Traverse Speed: 7.50 deg/s

Turn Time: 8.10 s


Main Guns (203 mm L/55 MK9 2x3 & 2x2)

Reload Time: 11 s

Range: 10.19 km

Dispersion Min/Max/Vertical: 66 m / 264 m / 57.60 m

Sigma: 1 σ

HE Damage: 587

Fire Chance: 6%

AP Damage: 817

Citadel Chance: 8%

Citadel Damage Rate: 200%

Turret Traverse: 8 deg/s


Secondary Guns (127 mm L/25 MK19 8x1)

Reload Time: 6 s

Range: 5.74 km

Dispersion Min/Max/Vertical: 60 m / 192 m / 54 m

Sigma: 1 σ

HE Damage: 345

Fire Chance: 3%

Turret Traverse: 16 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 129

Large Caliber AA Range: 3.60 km

Small Caliber AA Damage: 107

Small Caliber AA Range: 1.50 km

Total AA Damage: 236


Concealment

Surface Detection: 9.48 km

After Firing Guns: 12.72 km

Ship Skills and Elite Bonus

Air Defense Alert I x3

Large Caliber AA damage: +75% for 20 s

Small Caliber AA damage: +75% for 20 s

Before: 129 / 107

After: 226 / 187

Cooldown time: 75 s


Cruiser Modernization

Ship Hit Points: +2%

Large Caliber AA Damage: +5%

Main Battery Traverse Speed: +7%

Before: 23,805 / 129 / 8 deg/s

After: 28,739 / 135 / 8.56 deg/s


Elite Gun Operator

Main Battery Reload Time: -3%

Main Battery Traverse Speed: +7%

Before: 11 s / 8 deg/s

After: 10.67 s / 8.56 deg/s

Ship Play-style

Historical Info