Indianapolis

Indianapolis — American Premium Tier VII cruiser.

One of the last cruisers in the U.S. Navy that was subject to the Washington Naval Treaty. Compared with her predecessors, the ship featured heavier armor, which remarkably improved her survivability. By the end of World War II, the cruiser's armament was reinforced with numerous automatic AA guns.

Ship Stats

Survivability

Health: 28,060

Citadel Protection: 10%

Fire and Flooding Resistance: 12.50%

Damage Reduction: 9%

Torpedo Damage Reduction: 9%


Armor

Bow: 25 mm

Stern: 25 mm

Deck: 60 mm

Belt: 127 mm


Maneuverability

Top Speed: 31.68 Knots 

Time to Full Speed: 13.08 s

Max Traverse Speed: 7.40 deg/s

Turn Time: 6 s


Main Guns (203 mm L/55 MK14 mod 1 3x3)

Reload Time: 11 s

Range: 10.90 km

Dispersion Min/Max/Vertical: 66 m / 246 m / 57.60 m

Sigma: 1 σ

HE Damage: 587

Fire Chance: 7%

AP Damage: 817

Citadel Chance: 9%

Citadel Damage Rate: 200%

Turret Traverse: 9 deg/s


Secondary Guns (127 mm L/25 MK19 mod 6 8x1)

Reload Time: 6 s

Range: 5.74 km

Dispersion Min/Max/Vertical: 60 m / 192 m / 54 m

Sigma: 1 σ

HE Damage: 345

Fire Chance: 3%

Turret Traverse: 16 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 129

Large Caliber AA Range: 3.60 km

Small Caliber AA Damage: 138

Small Caliber AA Range: 1.50 km

Total AA Damage: 267


Concealment

Surface Detection: 7.98 km

After Firing Guns: 11.22 km

Ship Skills and Elite Bonus

Rapid Reload I x2

Main gun reload time: -15% for 20 seconds

Before: 11 s

After: 9.35 s


Radar I x2

Detects hostile ships:

7.20 km for 10 s

Cooldown: 105 s


Cruiser Modernization

Ship Hit Points: +2%

Large Caliber AA Damage: +5%

Main Battery Traverse Speed: +7%

Before: 28,060 / 129 / 9 deg/s

After: 28,621 / 135 / 9.63 deg/s


Elite Gun Operator

Main Battery Reload Time: -3%

Main Battery Traverse Speed: +7%

Before: 11 s / 9 deg/s

After: 10.67 s / 9.63 deg/s

Ship Play-style

Historical Info