Cleveland

Cleveland — American Tier VIII cruiser.

The Cleveland-class cruisers had a larger displacement than most other cruisers of their time. They made use of this space, mounting 12 152 mm main guns and plenty of 127 mm dual-purpose secondary guns to handle a variety of missions.

Ship Stats

Survivability

Health: 32,686

Citadel Protection: 12.50%

Fire and Flooding Resistance: 20%

Damage Reduction: 9%

Torpedo Damage Reduction: 10.50%


Armour

Bow: 25 mm

Stern: 25 mm

Deck: 60 mm

Belt: 127 mm


Maneuverability

Top Speed: 31.68 Knots 

Time to Full Speed: 14.19 s

Max Traverse Speed: 7.20 deg/s

Turn Time: 6.69 s


Main Guns (152 mm L/47 MK16 4x3)

Reload Time: 6.50 s

Range: 10.79 km

Dispersion Min/Max/Vertical: 66 m / 240 m / 75 m

Sigma: 1 σ

HE Damage: 472

Fire Chance: 4%

AP Damage: 566

Citadel Chance: 6%

Citadel Damage Rate: 150%

Turret Traverse: 12 deg/s


Secondary Guns (127 mm L/38 MK32 6x2)

Reload Time: 6 s

Range: 5.87 km

Dispersion Min/Max/Vertical: 60 m / 192 m / 54 m

Sigma: 1 σ

HE Damage: 378

Fire Chance: 3%

Turret Traverse: 16 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 227

Large Caliber AA Range: 3.60 km

Small Caliber AA Damage: 216

Small Caliber AA Range: 1.80 km

Total AA Damage: 443


Concealment

Surface Detection: 8.52 km

After Firing Guns: 11.28 km

Ship Skills and Elite Bonus

Air Defense Alert II x3

Large Caliber AA damage: +100% for 20 s

Small Caliber AA damage: +100% for 20 s

Before: 198 / 275

After: 396 / 550

Cooldown time: 60 s


Sonar I x2

Detects hostile ships and torpedoes:

3.75 km for 25 s

Cooldown: 90 s


Radar I x2

Detects hostile ships:

7.20 km for 10 s

Cooldown: 105 s


Escort Specialization

Main Battery Traverse Speed: +7%

Max Speed: +3%

Large Caliber AA Damage: +5%

Before: 12 deg/s / 31.68 Knots / 227

After: 12.84 deg/s / 32.63 Knots / 238


AA Specialization

Large Caliber AA damage: +7% 

Small Caliber AA damage: +7%

Before: 227 / 216

After: 243 / 231

Ship Play-style

Historical Info