Chester
Chester — American Tier II cruiser.
Chester was a standard scout cruiser equipped with 152 mm main guns and several 76 mm secondary guns. Her firepower makes her a good choice for beginners.
Ship Stats
Survivability
Health: 13,407
Citadel Protection: 7.50%
Fire and Flooding Resistance: 10%
Damage Reduction: 6%
Torpedo Damage Reduction: 4.50%
Armour
Bow: 6 mm
Stern: 6 mm
Deck: 35 mm
Belt: 57 mm
Maneuverability
Top Speed: 23.90 Knots
Time to Full Speed: 11.91 s
Max Traverse Speed: 7.50 deg/s
Turn Time: 5.10 s
Main Guns (152 mm L/50 MK6 6x1)
Reload Time: 7 s
Rate of Fire: 34.29 RPM
Range: 8.40 km
Flight Time: 4.24 s
Initial Velocity: 263.34 m/s
Deceleration: 6.53 m/s²
Dispersion Min/Max/Vertical: 48 m / 132 m / 50.40 m
Sigma: 1 σ
HE Damage: 414
Raw Alpha: 1,656
Raw DPM: 14,194
Fire Chance: 4%
Raw Alpha: 15.07%
Raw FPM: 1.29 FPM
AP Damage: 501
Raw Alpha: 2,004
Raw DPM: 17,177
Citadel Chance: 6%
Raw Alpha: 21.93%
Raw CPM: 1.88 CPM
Citadel Damage Rate: 150%
HE Citadel Damage: 621
AP Citadel Damage: 752
Turret Traverse: 12.50 deg/s
Secondary Guns (76 mm L/50 MK4 4x1)
Reload Time: 6 s
Rate of Fire: 20 RPM
Range: 4.50 km
Flight Time: 2.37 s
Initial Velocity: 251.47 m/s
Deceleration: 10.01 m/s²
Dispersion Min/Max/Vertical: 30 m / 120 m / 54 m
Sigma: 0 σ
HE Damage: 174
Raw Alpha: 348
Raw DPM: 3,480
Fire Chance: 2%
Raw Alpha: 3.96%
Raw FPM: 0.396 FPM
Turret Traverse: 12 deg/s
Concealment
Surface Detection: 6.60 km
After Firing Guns: 9.36 km
Ship Skills and Elite Bonus
Hull Fortification
Ship Hit Points: +4%
Before: 13,407
After: 13,943
Elite Gun Operator
Main Battery Reload Time: -3%
Main Battery Traverse Speed: +7%
Before: 7 s / 12.50 deg/s
After 6.79 s / 13.38 deg/s