Louisiana
Louisiana — American Tier X battleship.
This was one of the options for completing the Montana-class battleships. To create a hybrid battleship-carrier, a flight deck at least 350 feet long was required, which could only be done by removing the third turret. To preserve her combat power, it was suggested to replace the fourth turret with a quadruple-gun turret.
Ship Stats
Survivability
Health: 59,653
Citadel Protection: 10%
Fire and Flooding Resistance: 20%
Damage Reduction: 13.50%
Torpedo Damage Reduction: 15%
Armor
Bow: 32 mm
Stern: 32 mm
Deck: 38 mm
Belt: 350 mm
Maneuverability
Top Speed: 30.01 Knots
Time to Full Speed: 26.89 s
Max Traverse Speed: 4.70 deg/s
Turn Time: 18 s
Main Guns (406 mm L/50 MK7 2x3 & 1x4)
Reload Time: 22 s
Rate of Fire: 27.27 RPM
Range: 14.39 km
Flight Time: 7 s
Initial Velocity: 271.50 m/s
Deceleration: 3.63 m/s²
Dispersion Min/Max/Vertical: 132 m / 396 m / 72 m
Sigma: 1 σ
HE Damage: 1,186
Raw Alpha: 11,860
Raw DPM: 32,345
Fire Chance: 13%
Raw Alpha: 75.16%
Raw FPM: 2.05 FPM
AP Damage: 2,045
Raw Alpha: 20,450
Raw DPM: 55,773
Citadel Chance: 12%
Raw Alpha: 72.15%
Raw CPM: 1.97 CPM
Citadel Damage Rate: 250%
HE Citadel Damage: 2,965
AP Citadel Damage: 5,113
Turret Traverse: 5 deg/s
Secondary Guns (127 mm L/38 MK12 10x2)
Reload Time: 6 s
Rate of Fire: 100 RPM
Range: 5.99 km
Flight Time: 3.20 s
Initial Velocity: 251.47 m/s
Deceleration: 10.01 m/s²
Dispersion Min/Max/Vertical: 120 m / 330 m / 60 m
Sigma: 1 σ
HE Damage: 387
Raw Alpha: 3,870
Raw DPM: 38,700
Fire Chance: 3%
Raw Alpha: 26.26%
Raw FPM: 2.63 FPM
Turret Traverse: 16 deg/s
Carrier Air Group (BTD1 Dive Bombers)
Dive Bomber Capacity: 18
Squadron under Command: 2
per Squadron: 3
Bombs per Plane: 2
Plane Speed: 157 Knots
Returning Speed: 180.62 Knots
Preparation Time: 10.40 s
Reload Time: 31.20 s
Squadron Penalty Reload Time: 62.4 s
Plane HP: 2,541
Squadron HP: 7,623
Maximum Bomb Dispersion: 360 m
Bomb Damage: 1,392
Alpha Damage: 8,352
Citadel Change: 5%
Raw Alpha: 26.49%
Fire Chance: 33%
Raw Alpha: 90.95%
Carrier Air Group (F4U)
Fighter Capacity: 6
Squadron under Command: 1
per Squadron: 3
Plane Speed: 197.02 Knots
Returning Speed: 216.75 Knots
Preparation Time: 6.8 s
Reload Time: 20.4 s
Squadron Penalty Reload Time: 40.8 s
Plane HP: 2,275
Squadron HP: 6,825
Fighter Damage: 190
Alpha Damage per squadron: 570
Fighter Attack Efficiency: 70%
Fighter Dogfight Efficiency: 65%
Anti-Aircraft Armament
Large Caliber AA Damage: 436
Large Caliber AA Range: 3.60 km
Small Caliber AA Damage: 620
Small Caliber AA Range: 3 km
Total AA Damage: 1,056
Concealment
Surface Detection: 12.36 km
After Firing Guns: 16.56 km
Ship Skills and Elite Bonus
Rapid Reload I x2
Main gun reload time: -15% for 20 seconds
Before: 22 s
After: 18.70 s
Air Defense Alert I x2
Large Caliber AA damage: +75% for 20 s
Small Caliber AA damage: +75% for 20 s
Before: 436 / 620
After: 763 / 1,085
Cooldown time: 75 s
Elite Ground Service
Plane's Preparation Time: -5%
Before: 10.40 s / 6.80 s
After: 9.88 s / 6.46 s
Advanced Gun Director
Main Battery Firing Range: +4%
Before: 14.39 km
After 14.97 km
Aviation Battleship
The ship can launch air squadrons like aircraft carriers do.