Florida

Florida — American Premium Tier VII battleship.

One of the preliminary versions of a battleship (Project XVI) designed to meet the Washington Naval Treaty limitations, and which preceded the North Carolina-class ships. The project was notable in that the ship's main battery guns were placed in quadruple turrets.

Ship Stats

Survivability

Health: 40,250

Citadel Protection: 12.50%

Fire and Flooding Resistance: 20%

Damage Reduction: 15%

Torpedo Damage Reduction: 15%


Armor

Bow: 25 mm

Stern: 25 mm

Deck: 80 mm

Belt: 260 mm


Maneuverability

Top Speed: 26.40 Knots 

Time to Full Speed: 23.90 s

Max Traverse Speed: 5 deg/s

Turn Time: 14.70 s


Main Guns (356 mm L/50 MK11 3x4)

Reload Time: 22 s

Range: 13.22 km

Dispersion Min/Max/Vertical: 126 m / 354 m / 64.80 m

Sigma: 2 σ

HE Damage: 920

Fire Chance: 10%

AP Damage: 1,357

Citadel Chance: 9%

Citadel Damage Rate: 250%

Turret Traverse: 4.50 deg/s


Secondary Guns (127 mm L/38 MK12 6x2 & 4x1)

Reload Time: 6 s

Range: 5.74 km

Dispersion Min/Max/Vertical: 120 m / 270 m / 60 m

Sigma: 0 σ

HE Damage: 368

Fire Chance: 3%

Turret Traverse: 12 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 258

Large Caliber AA Range: 3.60 km

Small Caliber AA Damage: 273

Small Caliber AA Range: 1.50 km

Total AA Damage: 531


Concealment

Surface Detection: 11.16 km

After Firing Guns: 15.36 km

Ship Skills and Elite Bonus

Precise Aiming I x4

Main Gun Dispersion: -25% for 20 s

Before: 126 m / 354 m / 64.80 m

After: 94.50 m / 265.50 m / 48.60 m

Cooldown: 75 s


Air Defense Alert I x3

Large Caliber AA damage: +75% for 20 s

Small Caliber AA damage: +75% for 20 s

Before: 258 / 273

After: 452 / 478

Cooldown time: 75 s


Damage Control Center 

Fire and Flooding Resistance: +15%

Before: 20%

After: 23%


Advanced Gun Director

Main Battery Firing Range: +4%

Before: 13.22 km

After 13.75 km

Ship Play-style

Historical Info