Minotaur
Minotaur — British Tier X cruiser.
A light cruiser design with a more powerful and sophisticated AA system. Developed after the end of World War II from the Neptune-class cruisers. She carried dual-purpose main guns placed in new turrets, allowing for a higher rate of fire.
Ship Stats
Survivability
Health: 35,332
Citadel Protection: 10%
Fire and Flooding Resistance: 12.50%
Damage Reduction: 7.50%
Torpedo Damage Reduction: 9%
Armour
Bow: 16 mm
Stern: 16 mm
Deck: 16 mm
Belt: 100 mm
Maneuverability
Top Speed: 32.79 Knots
Time to Full Speed: 11.12 s
Max Traverse Speed: 8.20 deg/s
Turn Time: 8.10 s
Main Guns (152 mm L/50 Mk 26 5x2)
Reload Time: 3.50 s
Rate of Fire: 171.43 RPM
Range: 11.60 km
Flight Time: 6.28 s
Initial Velocity: 264.08 m/s
Deceleration: 10.01 m/s²
Dispersion Min/Max/Vertical: 72 m / 203 m / 86.40 m
Sigma: 2 σ
AP Damage: 557
Raw Alpha: 5,570
Raw DPM: 95,486
Citadel Chance: 4%
Raw Alpha: 33.52%
Raw CPM: 5.75 CPM
Citadel Damage Rate: 150%
AP Citadel Damage: 836
Turret Traverse: 20 deg/s
Torpedo Tubes (553 mm 4x4)
Reload Time: 61.60 s
Salvo Per Minute: 1.95 SPM
Range: 8.40 km
Time Expire: 28.39 s
Torpedo Speed: 63.91 Knots
Reaction Time (at standstill): 11.92 s
Min/Max Torpedo Spread: 0 deg / 4 deg
Torpedo Damage: 3,993
Raw Alpha: 31,944
Raw DPM: 31,114
Flood Chance: 19%
Raw Alpha: 81.47%
Torpedo Concealment: 1.98 km
Torpedo Traverse Speed: 25 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 218
Large Caliber AA Range: 4.20 km
Small Caliber AA Damage: 295
Small Caliber AA Range: 3 km
Total AA Damage: 513
Concealment
Surface Detection: 8.28 km
After Firing Guns: 11.60 km (same as main gun range)
Ship Skills and Elite Bonus
Propulsion (2nd Slot):
Traverse Acceleration: +25%
Acceleration: +25%
Steering Gear Survivability: -25%
Power System Survivability: -25%
Before: 8.10 s / 11.12 s
After: 6.48 s / 8.90 s
Smoke Generator II x3
Smoke Activation: 11 s
Smoke Time: 28 s
Cooldown: 90 s
Air Defense Alert I x2
Large Caliber AA damage: +75% for 20 s
Small Caliber AA damage: +75% for 20 s
Before: 218 / 295
After: 382 / 516
Cooldown time: 75 s
Sonar I x1
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Cruiser Modernization
Ship Hit Points: +2%
Large Caliber AA Damage: +5%
Main Battery Traverse Speed: +7%
Before: 35,332 / 218 / 20 deg/s
After: 36,039 / 229 / 21.40 deg/s
Advanced Turret
Main Battery Traverse Speed: +20%
Before: 20 deg/s
After 24 deg/s
Single Fire Torpedo
This ship can choose to fire off individual torpedoes in a launcher