Rooke

Rooke — British Tier VII battleship.

Battlecruiser designs K2 and K3, presented in 1920, were deemed unsuitable due to their enormous dimensions. Later, the designers presented Project J3—a smaller version of the ship armed with nine 381 mm guns housed in three turrets. Her displacement had been reduced by 10,000 tons. Such a ship could use any dock suitable for Hood and pass through the Suez and Panama Canals.

Ship Stats

Survivability

Health: 42,895

Citadel Protection: 10%

Fire and Flooding Resistance: 12.50%

Damage Reduction: 10.50%

Torpedo Damage Reduction: 12%


Armour

Bow: 16 mm

Stern: 16 mm

Deck: 55 mm

Belt: 305 mm


Maneuverability

Top Speed: 31.40 Knots 

Time to Full Speed: 18.05 s

Max Traverse Speed: 5 deg/s

Turn Time: 14.40 s


Main Guns (381 mm/45 Mk. VII 3x3)

Reload Time: 21.50 s

Range: 12.84 km

Dispersion Min/Max/Vertical: 138 m / 360 m / 64.80 m

Sigma: 1 σ

HE Damage: 1,093

Fire Chance: 13%

AP Damage: 1,610

Citadel Chance: 13%

Citadel Damage Rate: 250%

Turret Traverse: 6 deg/s


Secondary Guns (152 mm/50 BL Mk.XXII 8x2)

Reload Time: 8 s

Range: 6.08 km

Dispersion Min/Max/Vertical: 90 m / 330 m / 60 m

Sigma: 0 σ

HE Damage: 414

Fire Chance: 3%

Turret Traverse: 10 deg/s


Auto Secondary Guns (113 mm/45 6x2)

Reload Time: 8 s

Range: 4.05 km

Dispersion Min/Max/Vertical: 90 m / 240 m / 150 m

Sigma: 0 σ

HE Damage: 219

Fire Chance: 1%

Turret Traverse: 10 deg/s


Torpedo Tubes (533 mm PR Mk II 4x1)

Reload Time: 66.50 s

Range: 7.20 km

Min/Max Torpedo Spread: 0 deg / 0 deg

Torpedo Damage: 3,565

Flood Chance: 17%

Torpedo Concealment: 1.98 km

Torpedo Traverse Speed: 25 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 138

Large Caliber AA Range: 3.30 km

Small Caliber AA Damage: 331

Small Caliber AA Range: 1.50 km

Total AA Damage: 469


Concealment

Surface Detection: 9.36 km

After Firing Guns: 12.96 km

Ship Skills and Elite Bonus

Torpedo Defense System

Torpedo Damage Reduction: +10%

Before: 12%

After: 13.20%


Elite Gun Operator

Main Battery Reload Time: -3%

Main Battery Traverse Speed: +7%

Before: 21.50 s / 6 deg/s

After: 20.86 s / 6.42 deg/s


Engine Accelerator II x3

Max Speed: 12% for 25 seconds

Before: 31.40 Knots

After: 35.17 Knots


Air Defense Alert I x2

Large Caliber AA damage: +75% for 20 s

Small Caliber AA damage: +75% for 20 s

Before: 138 / 331

After: 242 / 579

Cooldown time: 75 s


Auto Secondary Guns

This ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.

Ship Play-style

Historical Info