Rodney
Rodney — British Premium Tier VII battleship.
A Nelson-class Battleship that featured an innovative arrangement designed under the restrictions of the Washington Naval Treat of 1922. The ship was armed with 406 mm main guns that were concentrated in three turrets on the ship’s bow. She was the first battleship in the Royal Navy to be armored according to the “all or nothing” concept.
Ship Stats
Survivability
Health: 43,240
Citadel Protection: 12.50%
Fire and Flooding Resistance: 12.50%
Damage Reduction: 13.50%
Torpedo Damage Reduction: 13.50%
Armour
Bow: 25 mm
Stern: 25 mm
Deck: 65 mm
Belt: 356 mm
Maneuverability
Top Speed: 22.37 Knots
Time to Full Speed: 25.89 s
Max Traverse Speed: 5.10 deg/s
Turn Time: 11.10 s
Main Guns (406 mm L/45 Mk 1 3x3)
Reload Time: 22.50 s
Rate of Fire: 24 RPM
Range: 13.09 km
Flight Time: 6.95 s
Initial Velocity: 249.99 m/s
Deceleration: 3.63 m/s²
Dispersion Min/Max/Vertical: 138 m / 390 m / 64.80 m
Sigma: 2 σ
HE Damage: 1,150
Raw Alpha: 10,350
Raw DPM: 27,600
Fire Chance: 16%
Raw Alpha: 79.18%
Raw FPM: 2.11
AP Damage: 1,817
Raw Alpha: 16,353
Raw DPM: 43,608
Citadel Chance: 12%
Raw Alpha: 68.35%
Raw CPM: 1.82 CPM
Citadel Damage Rate: 250%
HE Citadel Damage: 2,875
AP Citadel Damage: 4,543
Turret Traverse: 5 deg/s
Secondary Guns (152 mm L/50 Mk 22 6x2)
Reload Time: 8 s
Rate of Fire: 68.6 RPM
Range: 5.40 km
Flight Time: 3.04 s
Initial Velocity: 237.38 m/s
Deceleration: 8.90 m/s²
Dispersion Min/Max/Vertical: 90 m / 300 m / 60 m
Sigma: 0 σ
AP Damage: 518
Raw Alpha: 3,108
Raw DPM: 23,310
Citadel Chance: 3%
Raw Alpha: 16.70%
Raw CPM: 1.25 CPM
Citadel Damage Rate: 150%
AP Citadel Damage: 777
Turret Traverse: 10 deg/s
Auto Secondary Guns (120 mm L/40 6x1)
Reload Time: 8 s
Rate of Fire: 22.50 RPM
Range: 4.05 km
Flight Time: 2.44 s
Initial Velocity: 222.54 m/s
Deceleration: 11.13 m/s²
Dispersion Min/Max/Vertical: 90 m / 240 m / 150 m
Sigma: 0 σ
HE Damage: 253
Raw Alpha: 759
Raw DPM: 5,693
Fire Chance: 1%
Raw Alpha: 2.97%
Raw FPM: 0.223
Turret Traverse: 10 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 55
Large Caliber AA Range: 3.60 km
Small Caliber AA Damage: 222
Small Caliber AA Range: 1.50 km
Total AA Damage: 277
Concealment
Surface Detection: 11.22 km
After Firing Guns: 15.12 km
Ship Skills and Elite Bonus
Precise Aiming I x2
Main Gun Dispersion: -25% for 20 s
Before: 138 m / 390 m / 64.80 m
After: 103.50 m / 292.5 m / 48.60 m
Cooldown: 75 s
Elite Gun Operator
Main Battery Reload Time: -3%
Main Battery Traverse Speed: +7%
Before: 22.50 s / 5 deg/s
After 21.83 s / 5.35 deg/s
Advanced Gun Director
Main Battery Firing Range: +4%
Before: 13.09 km
After 13.61 km
Auto Secondary Guns
This ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.
Heavy Repair Team
Your warship's HP recovers 75% more from Repair Kits, but you can only take two into each battle.
Ship Play-style
Will be added in the furure.
Historical Info
Will be added in the furure.