Collingwood

Collingwood — British Premium Tier VII battleship.

A battleship with main armament consisting of six 419 mm guns placed in three turrets at the ship's bow, similarly to Nelson-class battleships.

Ship Stats

Survivability

Health: 4,2550

Citadel Protection: 10%

Fire and Flooding Resistance: 12.50%

Damage Reduction: 10.50%

Torpedo Damage Reduction: 12%


Armour

Bow: 25 mm

Stern: 25 mm

Deck: 65 mm

Belt: 356 mm


Maneuverability

Top Speed: 24.73 Knots 

Time to Full Speed: 20.77 s

Max Traverse Speed: 4.90 deg/s

Turn Time: 13.80 s


Main Guns (419 mm/45 Mk.1 3x2)

Reload Time: 20 s

Range: 13.16 km

Dispersion Min/Max/Vertical: 138 m / 360 m / 64.80 m

Sigma: 1 σ

HE Damage: 1,380

Fire Chance: 18%

AP Damage: 1,840

Citadel Chance: 16%

Citadel Damage Rate: 250%

Turret Traverse: 4.50 deg/s


Secondary Guns (152 mm L/50 Mk 22 6x2)

Reload Time: 8 s

Range: 5.71 km

Dispersion Min/Max/Vertical: 90 m / 300 m / 60 m

Sigma: 0 σ

AP Damage: 518

Citadel Chance: 3%

Citadel Damage Rate: 150%

Turret Traverse: 10 deg/s


Auto Secondary Guns (120 mm L/40 6x1)

Reload Time: 8 s

Range: 4.05 km

Dispersion Min/Max/Vertical: 90 m / 240 m / 150 m

Sigma: 0 σ

HE Damage: 253

Fire Chance: 1%

Turret Traverse: 10 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 55

Large Caliber AA Range: 3.60 km

Small Caliber AA Damage: 160

Small Caliber AA Range: 1.50 km

Total AA Damage: 215


Concealment

Surface Detection: 10.20 km

After Firing Guns: 13.90 km

Ship Skills and Elite Bonus

Rapid Reload III x2

Main gun reload time: -50% for 15 seconds

Before: 20 s

After: 10 s


Sonar I x2

Detects hostile ships and torpedoes:

3.75 km for 25 s

Cooldown: 90 s


Battleship Modernization

Ship Hit Points: +3%

Small Caliber AA Damage: +5%

Torpedo Damage Reduction: +5%

Before: 42,550 / 160 / 13.50%

After: 43,827 / 168 / 14.18%


Elite Gun Operator

Main Battery Reload Time: -3%

Main Battery Traverse Speed: +7%

Before: 20 s / 4.50 deg/s

After 19.40 s / 4.82 deg/s


Auto Secondary Guns

This ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.


Emergency Repair

This ship recovers 15% more HP from Repair Kit consumables.

Ship Play-style

Historical Info