Sevastopol
Sevastopol — Soviet Premium Tier X cruiser.
A large artillery ship (Project 69I) with technical characteristics close to high-speed "small battleships." The ship's main battery is represented by German-built 380 mm guns.
Ship Stats
Survivability
Health: 49,005
Citadel Protection: 10%
Fire and Flooding Resistance: 15%
Damage Reduction: 9%
Torpedo Damage Reduction: 13.50%
Armour
Bow: 25 mm
Stern: 25 mm
Deck: 50 mm
Belt: 155 mm
Maneuverability
Top Speed: 34.45 Knots
Time to Full Speed: 23.98 s
Max Traverse Speed: 5.20 deg/s
Turn Time: 12.60 s
Main Guns (380 mm L/52 SK C/34 3x2)
Reload Time: 14 s
Rate of Fire: 25.71 RPM
Range: 13.59 km
Flight Time: 6.91 s
Initial Velocity: 260.37 m/s
Deceleration: 3.63 m/s²
Dispersion Min/Max/Vertical: 84 m / 300 m / 64.80 m
Sigma: 1 σ
HE Damage: 1,186
Raw Alpha: 7,116
Raw DPM: 30,497
Fire Chance: 9%
Raw Alpha: 43.21%
Raw FPM: 1.85 FPM
AP Damage: 1,755
Raw Alpha: 10,350
Raw DPM: 45,129
Citadel Chance: 11%
Raw Alpha: 50.30%
Raw CPM: 2.16 CPM
Citadel Damage Rate: 250%
HE Citadel Damage: 2,965
AP Citadel Damage: 4,388
Turret Traverse: 5 deg/s
Auto Secondary Guns (100 mm/70 8x2)
Reload Time: 5 s
Rate of Fire: 96 RPM
Range: 5.64 km
Flight Time: 3.50 s
Initial Velocity: 222.54 m/s
Deceleration: 11.13 m/s²
Dispersion Min/Max/Vertical: 120 m / 330 m / 90 m
Sigma: 0 σ
HE Damage: 182
Raw Alpha: 1,456
Raw DPM: 17,472
Fire Chance: 1%
Raw Alpha: 7.73%
Raw FPM: 0.927 FPM
Turret Traverse: 10 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 271
Large Caliber AA Range: 3.90 km
Small Caliber AA Damage: 203
Small Caliber AA Range: 2.10 km
Total AA Damage: 474
Concealment
Surface Detection: 10.20 km
After Firing Guns: 14.10 km
Ship Skills and Elite Bonus
Engine Accelerator III x3
Max Speed: 15% for 25 seconds
Before: 33.07 Knots
After: 48.03 Knots
Air Defense Alert III x3
Large Caliber AA damage: +100% for 20 s
Small Caliber AA damage: +200% for 20 s
Before: 271 / 203
After: 542 / 609
Cooldown time: 60 s
Sonar I x2
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Precise Aiming I x2
Main Gun Dispersion: -25% for 20 s
Before: 84 m / 300 m / 64.80 m
After: 63 m / 225 m / 48.60 m
Cooldown: 75 s
Advanced Gun Director
Main Battery Firing Range: +4%
Before: 13.59 km
After 14.43 km
Internal Bulkhead Upgrade
Ship Hit Points: +1%
Torpedo Damage Reduction: +7%
Fire and Flooding Resistance: +7%
Before: 47,311 / 13.50% / 15%
After: 47,784 / 14.45% / 16.05%
Heavy Repair Team
Your warship's HP recovers 75% more from Repair Kits, but you can only take two into each battle.
Auto Secondary Guns
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.