Sevastopol

Sevastopol — Soviet Premium Tier X cruiser.

A large artillery ship (Project 69I) with technical characteristics close to high-speed "small battleships." The ship's main battery is represented by German-built 380 mm guns.

Ship Stats

Survivability

Health: 49,005

Citadel Protection: 10%

Fire and Flooding Resistance: 15%

Damage Reduction: 9%

Torpedo Damage Reduction: 13.50%


Armour

Bow: 25 mm

Stern: 25 mm

Deck: 50 mm

Belt: 155 mm


Maneuverability

Top Speed: 34.45 Knots 

Time to Full Speed: 23.98 s

Max Traverse Speed: 5.20 deg/s

Turn Time: 12.60 s


Main Guns (380 mm L/52 SK C/34 3x2)

Reload Time: 14 s

Range: 13.59 km

Dispersion Min/Max/Vertical: 84 m / 300 m / 64.80 m

Sigma: 1 σ

HE Damage: 1,186

Fire Chance: 9%

AP Damage: 1,755

Citadel Chance: 11%

Citadel Damage Rate: 250%

Turret Traverse: 5 deg/s


Auto Secondary Guns (100 mm/70 8x2)

Reload Time: 5 s

Range: 5.64 km

Dispersion Min/Max/Vertical: 120 m / 330 m / 90 m

Sigma: 0 σ

HE Damage: 182

Fire Chance: 1%

Turret Traverse: 10 deg/s



Anti-Aircraft Armament

Large Caliber AA Damage: 271

Large Caliber AA Range: 3.90 km

Small Caliber AA Damage: 203

Small Caliber AA Range: 2.10 km

Total AA Damage: 474


Concealment

Surface Detection: 10.20 km

After Firing Guns: 14.10 km

Ship Skills and Elite Bonus

Engine Accelerator III x3

Max Speed: 15% for 25 seconds

Before: 33.07 Knots

After: 48.03 Knots


Air Defense Alert III x3

Large Caliber AA damage: +100% for 20 s

Small Caliber AA damage: +200% for 20 s

Before: 271 / 203

After: 542 / 609

Cooldown time: 60 s


Sonar I x2

Detects hostile ships and torpedoes:

3.75 km for 25 s

Cooldown: 90 s


Precise Aiming I x2

Main Gun Dispersion: -25% for 20 s

Before: 84 m / 300 m / 64.80 m

After: 63 m / 225 m / 48.60 m

Cooldown: 75 s


Advanced Gun Director

Main Battery Firing Range: +4%

Before: 13.59 km

After 14.43 km


Internal Bulkhead Upgrade

Ship Hit Points: +1%

Torpedo Damage Reduction: +7%

Fire and Flooding Resistance: +7%

Before: 47,311 / 13.50% / 15%

After: 47,784 / 14.45% / 16.05%


Heavy Repair Team

Your warship's HP recovers 75% more from Repair Kits, but you can only take two into each battle.


Auto Secondary Guns

The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.

Ship Play-style