Version 7.0.0
Sevastopol — Soviet Premium Tier X cruiser.
A large artillery ship (Project 69I) with technical characteristics close to high-speed "small battleships." The ship's main battery is represented by German-built 380 mm guns.
Health: 49,005
Citadel Protection: 10%
Fire and Flooding Resistance: 15%
Damage Reduction: 9%
Torpedo Damage Reduction: 13.50%
Bow: 25 mm
Stern: 25 mm
Deck: 50 mm
Belt: 155 mm
Top Speed: 34.45 Knots
Time to Full Speed: 23.98 s
Max Traverse Speed: 5.20 deg/s
Turn Time: 12.60 s
Reload Time: 14 s
Rate of Fire: 25.71 RPM
Range: 13.59 km
Flight Time: 6.91 s
Initial Velocity: 260.37 m/s
Deceleration: 3.63 m/s²
Dispersion Min/Max/Vertical: 84 m / 300 m / 64.80 m
Sigma: 1 σ
HE Damage: 1,186
Raw Alpha: 7,116
Raw DPM: 30,497
Fire Chance: 9%
Raw Alpha: 43.21%
Raw FPM: 1.85 FPM
AP Damage: 1,755
Raw Alpha: 10,350
Raw DPM: 45,129
Citadel Chance: 11%
Raw Alpha: 50.30%
Raw CPM: 2.16 CPM
Citadel Damage Rate: 250%
HE Citadel Damage: 2,965
AP Citadel Damage: 4,388
Turret Traverse: 5 deg/s
Reload Time: 5 s
Rate of Fire: 96 RPM
Range: 5.64 km
Flight Time: 3.50 s
Initial Velocity: 222.54 m/s
Deceleration: 11.13 m/s²
Dispersion Min/Max/Vertical: 120 m / 330 m / 90 m
Sigma: 0 σ
HE Damage: 182
Raw Alpha: 1,456
Raw DPM: 17,472
Fire Chance: 1%
Raw Alpha: 7.73%
Raw FPM: 0.927 FPM
Turret Traverse: 10 deg/s
Large Caliber AA Damage: 271
Large Caliber AA Range: 3.90 km
Small Caliber AA Damage: 203
Small Caliber AA Range: 2.10 km
Total AA Damage: 474
Surface Detection: 10.20 km
After Firing Guns: 14.10 km
Max Speed: 15% for 25 seconds
Before: 33.07 Knots
After: 48.03 Knots
Large Caliber AA damage: +100% for 20 s
Small Caliber AA damage: +200% for 20 s
Before: 271 / 203
After: 542 / 609
Cooldown time: 60 s
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Main Gun Dispersion: -25% for 20 s
Before: 84 m / 300 m / 64.80 m
After: 63 m / 225 m / 48.60 m
Cooldown: 75 s
Main Battery Firing Range: +4%
Before: 13.59 km
After 14.43 km
Ship Hit Points: +1%
Torpedo Damage Reduction: +7%
Fire and Flooding Resistance: +7%
Before: 47,311 / 13.50% / 15%
After: 47,784 / 14.45% / 16.05%
Your warship's HP recovers 75% more from Repair Kits, but you can only take two into each battle.
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.