Kronshtadt
Kronshtadt — Soviet Premium Tier IX cruiser.
A large gunship officially designated as a heavy cruiser but more of a high-speed "small battleship" by technical characteristics. She carried 305 mm main guns with a very long firing range. Drawbacks: weak AA defenses.
Ship Stats
Survivability
Health: 44,722
Citadel Protection: 10%
Fire and Flooding Resistance: 15%
Damage Reduction: 9%
Torpedo Damage Reduction: 12%
Armour
Bow: 25 mm
Stern: 25 mm
Deck: 35 mm
Belt: 155 mm
Maneuverability
Top Speed: 32.23 Knots
Time to Full Speed: 21.89 s
Max Traverse Speed: 5.50 deg/s
Turn Time: 10.50 s
Main Guns (305 mm L/54 MK-15 3x3)
Reload Time: 14 s
Rate of Fire: 38.57 RPM
Range: 13.08 km
Flight Time: 5.47 s
Initial Velocity: 320.46 m/s
Deceleration: 7.12 m/s²
Dispersion Min/Max/Vertical: 114 m / 282 m / 50.40 m
Sigma: 2 σ
HE Damage: 885
Raw Alpha: 7,965
Raw DPM: 34,136
Fire Chance: 7%
Raw Alpha: 47.96%
Raw FPM: 2.06
AP Damage: 1,333
Raw Alpha: 11,997
Raw DPM: 51,416
Citadel Chance: 9%
Raw Alpha: 57.21%
Raw CPM: 2.45
Citadel Damage Rate: 250%
HE Citadel Damage: 2,213
AP Citadel Damage: 3,333
Turret Traverse: 4.50 deg/s
Secondary Guns (152 mm L/57 B-38 4x2)
Reload Time: 7 s
Rate of Fire: 34.29 RPM
Range: 6.56 km
Flight Time: 3.04 s
Initial Velocity: 284.11 m/s
Deceleration: 8.01 m/s²
Dispersion Min/Max/Vertical: 60 m / 240 m / 54 m
Sigma: 0 σ
HE Damage: 425
Raw Alpha: 1,700
Raw DPM: 14,572
Fire Chance: 3%
Raw Alpha: 16.70%
Raw FPM: 0.98
Turret Traverse: 16 deg/s
Auto Secondary Guns (100 mm L/56 MZ-16 4x2)
Reload Time: 6 s
Rate of Fire: 60 RPM
Range: 4.14 km
Flight Time: 2.50 s
Initial Velocity: 222.54 m/s
Deceleration: 22.25 m/s²
Dispersion Min/Max/Vertical: 120 m / 330 m / 90 m
Sigma: 0 σ
HE Damage: 177
Raw Alpha: 708
Raw DPM: 8,496
Fire Chance: 1%
Raw Alpha: 3.94%
Raw FPM: 0.473 FPM
Turret Traverse: 10 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 104
Large Caliber AA Range: 3.60 km
Small Caliber AA Damage: 113
Small Caliber AA Range: 1.80 km
Total AA Damage: 217
Concealment
Surface Detection: 11.52 km
After Firing Guns: 15.84 km
Ship Skills and Elite Bonus
Precise Aiming II x3
Main Gun Dispersion: -35% for 20 s
Before: 60 m / 240 m / 54 m
After: 39 m / 156 m / 35.10 m
Cooldown: 75 s
Air Defense Alert I x2
Large Caliber AA damage: +75% for 20 s
Small Caliber AA damage: +75% for 20 s
Before: 103 / 114
After: 180 / 200
Cooldown time: 75 s
Advanced Gun Director
Main Battery Firing Range: +4%
Before: 13.08 km
After: 13.60 km
Internal Bulkhead Upgrade
Ship Hit Points: +1%
Torpedo Damage Reduction: +7%
Fire and Flooding Resistance: +7%
Before: 44,722 / 12% / 15%
After: 45,169 / 12.84% / 16.05%
Auto Secondary Guns
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.