Santander
Santander — Pan-American Tier IX cruiser.
In accordance with the Rio de Janeiro Treaty of 1947, the old Brooklyn-class cruisers were to be transferred to the Colombian Navy to strengthen it. If Colombia had decided to order a new ship, it could have been Santander, a cruiser based on the American Worcester-class ships.
Ship Stats
Survivability
Health: 35,400
Citadel Protection: 12.50%
Fire and Flooding Resistance: 20%
Damage Reduction: 9%
Torpedo Damage Reduction: 10.50%
Armour
Bow: 16 mm
Stern: 16 mm
Deck: 50 mm
Belt: 127 mm
Maneuverability
Top Speed: 32.23 Knots
Time to Full Speed: 13.43 s
Max Traverse Speed: 6.90 deg/s
Turn Time: 9 s
Main Guns (152 mm L/47 DP MK16 3x3)
Reload Time: 6 s
Rate of Fire: 90 RPM
Range: 11.77 km
Flight Time: 5.87 s
Initial Velocity: 281.88 m/s
Deceleration: 10.01 m/s²
Dispersion Min/Max/Vertical: 66 m / 252 m / 75 m
Sigma: 1 σ
AP Damage: 614
Raw Alpha: 5,526
Raw DPM: 55,260
Citadel Chance: 7%
Raw Alpha: 47.96%
Raw CPM: 4.80 CPM
Citadel Damage Rate: 150%
AP Citadel Damage: 921
Turret Traverse: 18 deg/s
Torpedo Tubes (533 mm Quad 2x4)
Reload Time: 62 s
Salvo Per Minute: 0.97 SPM
Range: 8.40 km
Time Expire: 27.21 s
Torpedo Speed: 66.69 Knots
Reaction Time (at standstill): 10.55 s
Min/Max Torpedo Spread: 2 deg / 4 deg
Torpedo Damage: 4,130
Raw Alpha: 16,520
Raw DPM: 15,987
Flood Chance: 21%
Raw Alpha: 61.05%
Torpedo Concealment: 1.83 km
Torpedo Traverse Speed: 25 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 181
Large Caliber AA Range: 4.20 km
Small Caliber AA Damage: 274
Small Caliber AA Range: 3 km
Total AA Damage: 455
Concealment
Surface Detection: 8.76 km
After Firing Guns: 11.52 km
Ship Skills and Elite Bonus
Combat Instruction: Observed Fire (45 Hits)
Main Gun Reload Time: -30% for 20 s
Max Dispsersion: -30% for 20 s
Max AP Shell Penetration: +30% for 20 s
Before: 6 s / 66 m / 252 m / 75 m / 100 mm (At Max Range)
After: 4.20 s / 46.2 m / 176.4 m / 52.50 / 130 mm (At Max Range)
Air Defense Alert II x3
Large Caliber AA damage: +100% for 20 s
Small Caliber AA damage: +100% for 20 s
Before: 181 / 274
After: 362 / 548
Cooldown time: 75 s
Radar II x1
Detects hostile ships:
8.10 km for 10 s
Cooldown: 105 s
Elite Gun Operator
Main Battery Reload Time: -3%
Main Battery Traverse Speed: +7%
Before: 6 s / 18 deg/s
After 5.82 s / 19.26 deg/s
Advanced Gun Director
Main Battery Firing Range: +4%
Before: 11.77 km
After 12.24 km
Emergency Repair
This ship recovers 20% more HP from Repair Kit consumables.
Ship Play-style
Will be added in the future.
Historical Info
Will be added in the future.