Kijkduin
Kijkduin — Dutch Tier VI cruiser.
A variant of a new-generation light cruiser project developed in the late 1930s. She had eight 152 mm guns as her main battery.
Ship Stats
Survivability
Health: 23,460
Citadel Protection: 7.50%
Fire and Flooding Resistance: 10%
Damage Reduction: 7.50%
Torpedo Damage Reduction: 7.50%
Armour
Bow: 16 mm
Stern: 16 mm
Deck: 30 mm
Belt: 75 mm
Maneuverability
Top Speed: 32.79 Knots
Time to Full Speed: 13.68 s
Max Traverse Speed: 7 deg/s
Turn Time: 8.10 s
Main Guns (152 mm L/53 Bofors M/42 4x2)
Reload Time: 8 s
Rate of Fire: 60 RPM
Range: 10.19 km
Flight Time: 5.57 s
Initial Velocity: 256.66 m/s
Deceleration: 5.71 m/s²
Dispersion Min/Max/Vertical: 90 m / 222 m / 57.60 m
Sigma: 1 σ
HE Damage: 460
Raw Alpha: 3,680
Raw DPM: 27,600
Fire Chance: 4%
Raw Alpha: 27.86%
Raw FPM: 2.09 FPM
AP Damage: 529
Raw Alpha: 4,232
Raw DPM: 31,740
Citadel Chance: 4%
Raw Alpha: 27.86%
Raw CPM: 2.09 CPM
Citadel Damage Rate: 150%
HE Citadel Damage: 690
AP Citadel Damage: 794
Turret Traverse: 12 deg/s
HE Bomb Airstrike
Airstrike Capacity: 1
per Squadron: 6
Bombs per Plane: 6
Reload Time: 48 s
Plane HP: 2,013
Squadron HP: 12,078
Bomb Damage: 690
Alpha Damage: 16,560
Fire Chance: 10%
Raw Alpha per plane: 34.39%
Fires per Squadron: 2.06
Attack Range: 7.80 km
Anti-Aircraft Armament
Small Caliber AA Damage: 166
Small Caliber AA Range: 1.80 km
Total AA Damage: 166
Concealment
Surface Detection: 7.80 km
After Firing Guns: 11.10 km
Ship Skills and Elite Bonus
Sonar I x2
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Air Defense Alert I x2
Large Caliber AA damage: +75% for 20 s
Small Caliber AA damage: +75% for 20 s
Before: 0 / 166
After: 0 / 291
Cooldown time: 75 s
Cruiser Modernization
Ship Hit Points: +2%
Large Caliber AA Damage: +5%
Main Battery Traverse Speed: +7%
Before: 23,460 / 0 / 12 deg/s
After: 23,929 / 0 / 12.84 deg/s
Elite Gun Operator
Main Battery Reload Time: -3%
Main Battery Traverse Speed: +7%
Before: 8 s / 12 deg/s
After 7.76 s / 12.84 deg/s
Airstrike
This ship can call airstrikes to bombard an area in battle.