Johan de Witt
Johan de Witt — Dutch Tier IX cruiser.
A smaller version of a Project 1047 battlecruiser armed with 240 mm main battery guns.
Ship Stats
Survivability
Health: 35,990
Citadel Protection: 12.50%
Fire and Flooding Resistance: 12.50%
Damage Reduction: 10.50%
Torpedo Damage Reduction: 10.50%
Armour
Bow: 25 mm
Stern: 25 mm
Deck: 35 mm
Belt: 225 mm
Maneuverability
Top Speed: 31.40 Knots
Time to Full Speed: 18.70 s
Max Traverse Speed: 6.60 deg/s
Turn Time: 11.10 s
Main Guns (240 mm L/55 QF 3x3)
Reload Time: 12 s
Rate of Fire: 45 RPM
Range: 11.45 km
Flight Time: 5.17 s
Initial Velocity: 293.75 m/s
Deceleration: 5.71 m/s²
Dispersion Min/Max/Vertical: 90 m / 240 m / 64.80 m
Sigma: 1 σ
HE Damage: 732
Raw Alpha: 6,588
Raw DPM: 32,940
Fire Chance: 9%
Raw Alpha: 57.21%
Raw FPM: 2.86 FPM
AP Damage: 1,109
Raw Alpha: 9,981
Raw DPM: 49,905
Citadel Chance: 9%
Raw Alpha: 57.21%
Raw CPM: 2.86 CPM
Citadel Damage Rate: 200%
HE Citadel Damage: 1,098
AP Citadel Damage: 1,664
Turret Traverse: 7.50 deg/s
HE Bomb Airstrike
Airstrike Capacity: 2
per Squadron: 6
Bombs per Plane: 8
Reload Time: 56 s
Plane HP: 2,419
Squadron HP: 14,514
Bomb Damage: 802
Alpha Damage: 38,496
Fire Chance: 12%
Raw Alpha per plane: 64.04%
Fires per Squadron: 3.84
Attack Range: 9.30 km
Anti-Aircraft Armament
Large Caliber AA Damage: 354
Large Caliber AA Range: 3.78 km
Small Caliber AA Damage: 430
Small Caliber AA Range: 1.80 km
Total AA Damage: 784
Concealment
Surface Detection: 8.94 km
After Firing Guns: 12.24 km
Ship Skills and Elite Bonus
Sonar I x3
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Air Defense Alert II x3
Large Caliber AA damage: +100% for 20 s
Small Caliber AA damage: +100% for 20 s
Before: 354 / 430
After: 708 / 860
Cooldown time: 75 s
Advanced Engine
Max Speed: +5%
Acceleration: +10%
Before: 31.40 knots / 18.70 s
After: 32.97 knots / 17.85 s
Elite Gun Operator
Main Battery Reload Time: -3%
Main Battery Traverse Speed: +7%
Before: 12.50 s / 7.50 deg/s
After 12.13 s / 8.03 deg/s
Airstrike
This ship can call airstrikes to bombard an area in battle.