Ishizuchi

Ishizuchi — Japanese Tier IV battleship.

Being one of the early prototypes of Kongo, Ishizuchi followed in the footsteps of HMS invincible. She featured 305 mm dual-purpose main guns and attained a good balance between firepower and defense.

Ship Stats

Survivability

Health: 29,904

Citadel Protection: 10%

Fire and Flooding Resistance: 10%

Damage Reduction: 10.50%

Torpedo Damage Reduction: 10.50%


Armour

Bow: 19 mm

Stern: 19 mm

Deck: 50 mm

Belt: 203 mm


Maneuverability

Top Speed: 24.31 Knots 

Time to Full Speed: 21.57 s

Max Traverse Speed: 4.80 deg/s

Turn Time: 12.90 s


Main Guns (305 mm L/50 1908 5x2)

Reload Time: 20 s

Range: 11.13 km

Dispersion Min/Max/Vertical: 150 m / 330 m / 64.80 m

Sigma: 0 σ

HE Damage: 874

Fire Chance: 11%

AP Damage: 1,120

Citadel Chance: 8%

Citadel Damage Rate: 250%

Turret Traverse: 5 deg/s


Secondary Guns (152 mm L/45 1910 16x1)

Reload Time: 9 s

Range: 5.28 km

Dispersion Min/Max/Vertical: 120 m / 360 m / 72 m

Sigma: 0 σ

HE Damage: 403

Fire Chance: 3%

Turret Traverse: 10 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 47

Large Caliber AA Range: 3 km

Total AA Damage: 47


Concealment

Surface Detection: 10.14 km

After Firing Guns: 13.74 km

Ship Skills and Elite Bonus

Hull Fortification

Ship Hit Points: +4%

Before: 29,904

After: 31,100


Elite Gun Operator

Main Battery Reload Time: -3%

Main Battery Traverse Speed: +7%

Before: 20 s / 5 deg/s

After: 19.40 s / 5.35 deg/s

Ship Play-style

Historical Info