Aviere
Aviere — Italian Tier VI destroyer.
This ship belonged to the Soldati class, one of the most successful destroyer classes in the Regia Marina. Owing to their increased size, the ships of this series could carry five main battery guns.
Ship Stats
Survivability
Health: 13,800
Citadel Protection: 5%
Fire and Flooding Resistance: 10%
Damage Reduction: 3%
Torpedo Damage Reduction: 3%
Armour
Bow: 16 mm
Stern: 16 mm
Deck: 16 mm
Belt: 16 mm
Maneuverability
Top Speed: 37.23 Knots
Time to Full Speed: 9.89 s
Max Traverse Speed: 9.40 deg/s
Turn Time: 3.60 s
Main Guns (120 mm L/50 Ansaldo M1937 2x2 & 1x1)
Reload Time: 5.50 s
Rate of Fire: 54.55 RPM
Range: 6.45 km
Flight Time: 3.32 s
Initial Velocity: 268.53 m/s
Deceleration: 14.24 m/s²
Dispersion Min/Max/Vertical: 54 m / 162 m / 57.60 m
Sigma: 1 σ
HE Damage: 357
Raw Alpha: 1,785
Raw DPM: 19,473
Fire Chance: 3%
Raw Alpha: 14.13%
Raw FPM: 1.54 FPM
SAP Damage: 518
Raw Alpha: 2,590
Raw DPM: 28,255
Citadel Chance: 0%
Turret Traverse: 15 deg/s
Torpedo Tubes (553 mm 2x3)
Reload Time: 40 s
Salvo Per Minute: 3 SPM
Range: 8.70 km
Time Expire: 30.74 s
Torpedo Speed: 61.13 Knots
Reaction Time (at standstill): 11.51 s
Min/Max Torpedo Spread: 2 deg / 4 deg
Torpedo Damage: 3,220
Raw Alpha: 19,320
Raw DPM: 28,980
Flood Chance: 14%
Raw Alpha: 59.54%
Torpedo Concealment: 1.83 km
Torpedo Traverse Speed: 25 deg/s
Anti-Aircraft Armament
Small Caliber AA Damage: 35
Small Caliber AA Range: 1.50 km
Total AA Damage: 35
Concealment
Surface Detection: 6.12 km
After Firing Guns: 8.85 km
Ship Equipment, Elite Bonus and Supplies
Emergency Engine Accelerator x4
Max Speed: 20% for 12 seconds
Acceleration: 20% for 12 seconds
Before: 37.23 Knots / 9.89 s
After: 44.68 Knots / 9.49 s
Exhaust Fuel Smoke I x3
Smoke Activation: 6 s
Smoke Time: 2 s
Cooldown: 40 s
Destroyer Modernization
Ship Hit Points +2%
Max Speed: +3%
Torpedo Tube Traverse Speed: +7%
Before: 13,800 / 37.23 Knots / 15 deg/s
After: 14,076 / 38.35 Knots / 16.05 deg/s
Elite Gun Operator
Main Battery Reload Time: -3%
Main Battery Traverse Speed: +7%
Before: 5.50 s / 15 deg/s
After 5.34 s / 16.05 deg/s
Semi-Armour Piercing (SAP)
Compared to regular AP shells, SAP shells cause higher damage, but have less penetration power.