Napoli

Napoli — Italian Tier X cruiser.

The project of a large heavy cruiser armed with 254 mm guns, developed by Ansaldo in the second half of the 1930s.

Ship Stats

Survivability

Health: 44,165

Citadel Protection: 17.50%

Fire and Flooding Resistance: 12.50%

Damage Reduction: 10.50%

Torpedo Damage Reduction: 12%


Armour

Bow: 25 mm

Stern: 25 mm

Deck: 55 mm

Belt: 220 mm


Maneuverability

Top Speed: 34.18 Knots 

Time to Full Speed: 16.07 s

Max Traverse Speed: 7.20 deg/s

Turn Time: 12 s


Main Guns (254 mm L/60 M1939 3x3)

Reload Time: 14 s

Range: 11.67 km

Dispersion Min/Max/Vertical: 78 m / 330 m / 64.80 m

Sigma: 1 σ

HE Damage: 726

Fire Chance: 10%

AP Damage: 1,150

Citadel Chance: 9%

Citadel Damage Rate: 200%

Turret Traverse: 8 deg/s


Secondary Guns (152 mm L/55 OTO 1936 4x3)

Reload Time: 5.5 s

Range: 7.76 km

Dispersion Min/Max/Vertical: 108 m / 270 m / 60 m

Sigma: 0 σ

SAP Damage: 450

Turret Traverse: 12 deg/s


Auto Secondary Guns (90 mm L/50 OTO 1939 6x2)

Reload Time: 3.50 s

Range: 7.05 km

Dispersion Min/Max/Vertical: 60 m / 270 m / 90 m

Sigma: 1 σ

SAP Damage: 240

Turret Traverse: 10 deg/s


Torpedo Tubes (553 mm tubo lanciasiluri 2x4)

Reload Time: 51 s

Range: 9.60 km

Min/Max Torpedo Spread: 2 deg / 4 deg

Torpedo Damage: 4,114

Flood Chance: 18%

Torpedo Concealment: 1.83 km

Torpedo Traverse Speed: 25 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 116

Large Caliber AA Range: 3.60 km

Small Caliber AA Damage: 273

Small Caliber AA Range: 2.40 km

Total AA Damage: 392


Concealment

Surface Detection: 8.88 km

After Firing Guns: 12.78 km

Ship Equipment, Elite Bonus and Supplies

Fuel Smoke III x3

Smoke Activation: 15 s

Smoke Time: 4 s

Cooldown: 60 s


Secondary Overload II x3

Secondary Gun Firing Range & Reload Time: +25%

Auto Secondary Gun Firing Range & Reload Time: +25%

Before: 7.05 km / 6.00 s / 6.34 km / 3.50 s

After: 8.81 km / 4.5 s / 7.93 km / 2.63 s

Cooldown: 60 s


Advanced Turret

Main Battery Traverse Speed: +20%

Before: 7.5 deg/s

After 9 deg/s


Secondary-Gun Specialization

Secondary Gun Reload Time: -10%

Auto Secondary Gun Reload Time: -10%

Before: 6.00 s / 3.50 s

After: 5.40 s / 3.15 s


Auto Secondary Guns

The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.


Semi-Armour Piercing (SAP)

Compared to regular AP shells, SAP shells cause higher damage, but have less penetration power.

Ship Play-style

Historical Info